Showing posts with label Mythology. Show all posts
Showing posts with label Mythology. Show all posts

August 14, 2025

Japanese Steppe origins: Breaking precious mirrors as a burial ritual

Before getting into the main topic, I'll just link to some observations I made in the comments to the previous post -- about a Korean royal clan claiming descent from the Xiongnu. This establishes that my parallel investigation of the Steppe, and specifically Xiongnu, origins of their Japanese neighbors is already on solid ground in Southeastern Korea.

The clan that united the kingdom of Silla, which then went on to unify all of Korea, was the Kim clan from Gyeongju. Their legend of their origins is that they descend from a Xiongnu prince, who the Chinese call Jin Midi, but who they themselves call Kim Al-chi. I immediately noticed that "alchi" is one of the variant names of the Alat tribe -- the one whose name means "piebald horse" in Turkic, and who were the ruling clan of the Xiongnu confederation.

Did the unifying clan of Korea really descend from Xiongnu rulers? Well, they made this claim themselves, it's not somebody like me 2000 years later attributing it to them. And Korean scholars note how similar the grave goods are for Silla and the eastern Xiongnu.

I think the Japanese chose to make their Xiongnu origins cryptic due to the rivalry between Wa / Yamato and Silla. Yamato was on the losing side of the Tang-Goguryeo War of the 7th C, whereas Silla was on the winning side (allying with Tang China). They wouldn't try to invade Korea for many centuries after that, and wanted to distance themselves from their geopolitical rivals. Since the Xiongnu origins of the Kim clan were well known back then, the Yamato decided not to make the same claim, lest they be seen as copying Silla, or engaging in sibling rivalry.

But all the signs are there if you look.

* * *


Which brings us to the main topic of this post -- the burial rituals of the Xiongnu and other Steppe cultures of that time, as well as the early Wa culture in Japan. (And Silla, too, of course, but I'm not focusing on that.)

To reiterate an ongoing theme, we have to try to avoid using examples of convergent evolution when linking two groups together. What causes two groups to converge on the same outcome is some kind of utilitarian, economic, materially motivated force -- like getting more calories in your diet.

Group A drinks milk, and group B drinks milk -- are they descended from a common ancestor? Maybe, but maybe not -- maybe they each independently took up pastoralism, and began consuming the dairy products of their livestock. Both of them drinking milk doesn't mean they share an ancestor, it may mean that pastoralists will end up consuming dairy products, whether they share an ancestor or not.

Likewise, quite a few pastoralist groups from the Steppe practice horse sacrifice and horse burials, including Indo-European cultures from the West and Altaic cultures from the East. But that doesn't mean they share a cultural ancestor -- it may just reflect that fact that both have adopted horses, which makes horses very important, and so, what greater sacrifice could they make than sacrificing a horse?

We want to look for examples that are not steered by a cold, clinical Darwinian, economic, utilitarian incentive -- things that are more like a shibboleth. I say "po-TAY-to", you say "po-TAH-to" -- and that proves we belong to two separate cultures, whatever else we might share. Pronouncing the word either way does not help you communicate the meaning more efficiently, it is simply a random inconsequential arbitrary coin-flip that we have constructed in order to distinguish the members of group A vs. group B.

When I get to clothing and jewelry styles, we'll really see this idea take off -- what does it matter if you close your robe left-over-right or right-over-left? The robe closes just the same. But in ancient East Asia, this seemingly meaningless distinction made all the difference between who was civilized (left-over-right) and who was barbarian (right-over-left).

And yes, people in Japan at that time, and up until the Nara period (around 700 AD), were firmly committed to wearing their robes in the Northern barbarian style, just like the Xiongnu. So were the Tocharians, an Eastern Steppe group who adopted an Indo-Euro language (the only known Eastern culture to do so), but remained true to their origins in dress.

Similarly, superstitions may have a utilitarian logic to them -- in which case, it means nothing if two groups share a superstition. I was looking up Japanese superstitions, and one of them is to not whistle indoors -- it turns out, almost every culture in the world shares this superstition. Probably because everyone perceives it as rude, as though you're trying to be a band-leader in an impromptu concert that nobody asked for. So it's frowned on all over the world, and it cannot be used to prove that Russians and Japanese descend from a common ancestral culture where this superstition was born. It was born in multiple places and at various times, independently of each other. It's convergent evolution.

So when we turn to burials -- the main material trace that is left in the archaeological record for us to study in the present about cultures from the past -- we have to look for examples that look like shibboleths, not practices that many cultures could come up with on their own.

E.g., "monumental size of the grave to reflect the elite status of those buried there" -- yeah, no shit, what else are they going to do, make tiny graves for the elite and mega-tombs for the commoners?

We also have to take into account the notion of "degrees of freedom" from statistics, or how much room for variation there is. You might think, Well, mega-size doesn't show that two cultures share an ancestor, but maybe the particular shape of their mega-tombs could play the role of a shibboleth.

Only problem is -- how many 3D shapes are there to choose from for a tomb? You've got your box-like shape, your rounded mound shape, a pyramid shape, and that's about it, for a single structure. There are far, far fewer possible shapes to build a tomb in, than there are possible sound sequences to convey the meaning of "father". If two languages share a word for "father", that's highly suggestive of shared ancestry. If they both build mounded tombs, that's only slightly suggestive.

So although mounded tombs were popular throughout the Steppe in ancient times, from the West to the East, and although the most famous tombs in all of Japanese history are indeed gigantic mounds (Kofun, giving their name to the period in which they were built, roughly 300-600 AD), that is only slightly suggestive of Japan's Steppe origins.

It certainly doesn't *contradict* the claim that Japanese culture has a Steppe component -- it's in line with the claim, but it's a weaker piece of confirming evidence than some example where there's lots more room for variation and more of a shibboleth nature to it.

* * *


Enter one of the most bizarre and distinctive burial rituals in world history -- the deliberate breaking of finely crafted, highly valuable, aesthetically adorned, built-to-last mirrors. Not just putting a crack in them with a little whack from a hammer, but breaking them into at least 4 separate fragments on average. That's no accident -- especially when mirrors in the old days were made of (polished) bronze, which is much harder to fragment than glass. And these were fairly large mirrors, around 8 inches in diameter, not a little hand mirror -- something that impressive, you'd figure they would want to preserve in order to show off as a status symbol.

This is a great example because we can rule out utilitarian, Darwinian, etc. incentives for two cultures sharing this ritual. It's breaking something useful, functional, and valuable -- it's going against the utilitarian motive. Even in the figurative sense, where the grave goods are not meant to be used by the living, but by the dead in the Otherworld, breaking the mirror deprives the deceased of its use or exchange value in the afterlife.

Imagine waking up on The Other Side, surrounded by mirror fragments -- "Gee, thanks a lot for making them worth a lot less, in case I wanted to trade them for something that's only available in the Otherworld, which you couldn't provide me with during the burial. Or in case I wanted to see what I look like dead, or if I wanted to reflect light for some reason. Whose idea was it to break them into pieces?!"

A superstition about not breaking a mirror, could arise independently through convergent evolution. Mirrors are functional, utilitarian, valuable things -- don't break them, or else bad things will follow. Breaking them on purpose is the opposite -- that must be due to some unclearly motivated shared tradition.

BTW, as for the modern American superstition about "break a mirror, and you'll get 7 years of bad luck", this is claimed with absolutely no evidence to stem from "ancient Greece and Rome" -- always a telltale sign of bullshitting. We don't come from Greco or Roman cultures, even distantly. No one can point to an author of the ancient world saying it's bad luck to break a mirror, cuz you'll get 7 years of bad luck. Or some other number of years of bad luck. Or even explicitly saying that breaking a mirror is unlucky.

So the "breaking a mirror is unlucky" superstition is likely much more modern than that, from the era when mirrors became commonplace and the targets of superstitions. At that point, multiple cultures could independently come up with a superstition against breaking mirrors, in America or wherever else.

Back to the ancient Steppe -- other cultures did in fact bury their dead with the same Chinese bronze mirrors (or imitations), but without the widespread practice of breaking them. That does *not* suggest a common origin for them -- functional, valuable, finely crafted things will be sought after as grave goods no matter who they are.

As it turns out, both the Western Steppe and Han China included bronze mirrors in their grave goods, but nobody thinks they share an ancestor. They both independently figured out that these things were valuable and impressive feats of craftsmanship, so why not include them with all the other goodies in the grave?

It was only the Eastern Steppe groups that fragmented the Chinese bronze mirrors as part of their burial rituals. See this review article of the broken bronze mirror phenomenon, which surveys the Western Steppe as well as the East.

It began with the Pazyryk culture from the Altai Mountain region during the mid-1st millennium BC. They are misleadingly called "Scythian" as though they were Indo-Euro-phone, culturally Iranian, or primarily Western Steppe, none of which is true -- they seem to be proto-Turkic if anything, the western frontier of the Eastern Steppe.

This practice continued, most famously, among the Xiongnu, around the turn of the millennium...

And as fate would have it, among the Kofun burials in Glorious Nippon, in the early 1st millennium AD (and in Silla). As with the Pazyryk and Xiongnu, not all of the Chinese bronze mirrors are broken in Kofun burials, but a large number of them are -- perhaps dozens of mirrors each broken into 3 or 4 fragments on average, within a single site. And this practice was not just one fluke site, but dozens of locations all around Japan.

Nor was it done only in peripheral or culturally deviant regions of the nascent Japanese nation -- if anything, it was done in abundance at the very heart of the soon-to-be Yamato state, around Nara. See this discovery of over 100 mirrors broken into nearly 400 fragments, from the Sakurai Chausuyama Kofun near Nara, dating from the 3rd C and belonging to a very elite individual, possibly the legendary Queen Pimiko herself.

This early date is also helpful to establish that these Steppe influences of Japanese culture did not only arrive during the course of the Kofun era -- they were there before 300 AD. And it is helpful to show that these influences are not "Korean," as though they were confined only to Korea and Japan. Rather, both of them are extensions of a broader Eastern Steppe tradition, brought by Steppe people who crossed the mountains into the Korean peninsula, the first wave going further into Japan, and a second wave remaining in Korea (the Koreanic speakers).

* * *


These bronze mirrors, and mirrors in general, are so important in Japanese culture that one of the three imperial regalia -- the special material items that legitimize each emperor, which are passed on to each new holder of that office -- is an ancient bronze mirror, the Yata no Kagami. (We'll get to the Steppe origins of another of the three, the magatama or curved jade jewel-bead, in the next post.)

Mirrors have always been important in the rituals of Shinto, as symbols of the sun. It seems like the Eastern Steppe cultures view mirrors as solar symbols -- miniature suns that you can wield with your own two hands, throwing bright beams of light wherever you please, like a demi-solar-god all by yourself. The Western Steppe cultures view them more in terms of reflecting the physical likeness of a person, not as pre-industrial spotlights.

And wouldn't you know it? While browsing the Wikipedia article on "mirrors in Shinto," I nearly fell out of my chair looking at how the mirror is displayed in a typical Shinto ritual. See the center top of this image, where the mirror lies between the 4 animal statues. The mirror itself is a disc, and it's resting on a stand that is curved very much like a crescent moon

There's that distinctly Xiongnu visual shibboleth again! A solar disc, with a crescent moon underneath, opening up to the sun, which remains in use on the national flag of Mongolia. We'll see that in Kofun-era earrings, in the post on clothing styles.

Do an image search for "Shinto mirror," and you'll see all sorts of variations on this theme, but they all involve a stand that is crescent and opening up to the solar disc. I can't determine when this combination of items began, but it has endured right up through the present.

Somewhere along the way, the Steppe fixation on the "sun and moon" duo was downplayed, and the crescent shape was carved in the shape of clouds or sea waves or some abstract thing. But who ever depicts clouds as forming a shape whose border is an upward-opening crescent? Or sea-waves depicted with that same border shape? It's obviously a crescent moon, and that border shape has been preserved -- even though its interior has been (re-)decorated to distract from its moon-focused origins.

I wonder if this Shinto mirror-and-stand configuration goes back to the Xiongnu, and the smaller golden "disc with crescent" items that are found among the Xiongnu, or the identical Kofun-era earrings, are just jewelry representations of their sun-and-moon religious rituals, which would have involved one of those large bronze mirrors as the solar disc, supported by a stand in the shape of an upward-opening crescent moon. IDK, something to think about / look into.

* * *


Like many ancient facets of Japanese culture, they have been preserved or served as inspiration for even the most hi-tech and futuristic domains of contemporary Japanese culture -- like video games. In The Legend of Zelda: Twilight Princess, there's a crucial item called the mirror of twilight, and it is in the shape and color of an ancient Chinese bronze mirror -- and it also lies in 4 fragments, which must be re-assembled in order to use it as a massive light-reflector.

In an earlier game in the series, Ocarina of Time, the player uses a mirror shield to reflect beams of light in order to trigger doors opening and such. However, it doesn't resemble the ancient bronze Chinese mirrors, and does not lie in fragments. Even earlier, in A Link to the Past, the mirror shield doesn't bounce rays of light, but absorbs them. And even earlier, in The Adventure of Link, the protagonist helps a townswoman find her lost mirror and is rewarded for it -- it's not shown at all, though, let alone in an ancient Chinese form, or lying in fragments, or reflecting light rays. But these are all still part of the enduring Japanese fascination with mirrors.

* * *


Finally, what the hell *was* the reason for breaking the mirrors back then? It doesn't matter for the purposes of linking various cultures together that share the practice. But just to try to get inside their heads...

I actually came up with a similar concept as the Twilight Princess video game, before even reading about it. None of the other grave goods, whether highly valuable or not-so-valuable, are deliberately broken. They're intact, in good working order, and meant to aid the deceased in some way.

Mirrors left intact would be the same -- an aid to the deceased.

But the ones that were broken -- could have been a reflection of the corpse itself. Something that used to be a finely crafted, highly valuable, built-to-last creation -- but that now finds itself at the end of its use, decaying into pieces, losing its order and structure, never to be used again...

Until some fateful event in the future, where the dead are brought back to life, and where these mirror fragments would be supernaturally placed back together, without the awkward glue or whatever means that a person would use, but actually restored to their original state and in their original working order -- with no cracks, glue, or anything else like that to be seen.

Until that day comes, both the corpse and the mirrors will lie in their fragmented, decaying state, unable to function as they were originally created.

Maybe they didn't have the apocalyptic revival of the dead and restoration of the mirrors, as though Humpty Dumpty had been miraculously put back together again. At the very least, they could have intended the broken mirrors to stand for the broken body, broken family, broken social hierarchy, now that this elite individual has been retired from their role.

Since they viewed mirrors mainly as sun symbols, i.e. projectors of light, then a broken mirror is tantamount to a snuffed-out candle for some other culture where candles represent light projection and mini-suns.

Such an important person dying is like the sun and moon themselves going dark in the sky.

We know that ancient Altaic people used to view the sun and moon as mirrors-in-the-sky -- see the earlier post on their creation myth, which is mainly about churning the primordial sea with a divine staff in order to make land-masses out of the resulting sea-foam on the surface. One of them also mentions that during the age of creation, two mirrors were placed in the sky, which brought light to the universe -- the sun and the moon.

So, far from being a sign of disrespect toward the dead, the broken mirror was the ultimate material expression of grief from the mourners.

July 28, 2025

Japanese steppe culture: Ruling clans with the piebald horse as totem animal, and ritual horse sacrifice

Following the previous post, we'll look at another sort of "creation" myth from Japan -- the origin myth of ritual impurity, and therefore, of ritual purification measures to counter-act it (the basis of Shinto practices). This myth provides 2 links to horse culture from the Eastern Steppe. It's from the Nihon Shoki, though not the Kojiki, from the earliest writings in Japanese (early 8th C AD).

The god responsible for introducing ritual impurity into the world is Susanoo, the impetuous storm god. The target of his ire in this story is his sister, the sun goddess Amaterasu. He takes the Heavenly Piebald Colt (Ame no Fuchikoma), and flays it alive -- starting with its back end, and working toward the head. The text uses a specific term to emphasize that this is a "backwards flaying" ("sakahagi"), not a standard flaying that starts at the head and works its way toward the tail.

This is a form of ritual impurity, since he has not killed the colt first (e.g., by slitting its throat), and since he's removing the skin in backwards order.

He then hurls the colt in through a hole in the roof of Amaterasu's weaving hall, where one of her maidens is so startled by the desecration that she runs into the spinning shuttle at her loom, which hits her in the genitals, causing her to begin bleeding from there. This is the origin of menstrual bleeding, another form of ritual impurity. Amaterasu then goes into hiding in the Heavenly Rock-Cave Door (Ame no Iwayato), in a form of menstrual seclusion. Susanoo also defecates in her palace, another form of ritual impurity.

This story reveals that the myth-makers of Japan were intimately familiar with horse sacrifices -- how they were supposed to be performed, and therefore, which actions would constitute desecration, defilement, and impurity.

I don't know about every culture that practiced horse sacrifice, but the Cheremis people (AKA Mari) began flaying the horse from the head, then ending at the tail. Of course its throat was slit first, not flayed alive. And it was a colt, not an adult horse (the Japanese term "koma" means specifically "colt," combining the words for "child" and "horse").

The whole ordeal is described in grisly detail in the Finno-Ugric portion of The Mythology of All Races, which I referred to in the previous post. Incidentally, from my reading of their myth and ritual, the Cheremis seem to be mostly Indo-European culturally, despite speaking a Uralic language -- much like the Hungarians, Estonians, and Finns. They live along the Volga River in Russia, a little ways north of the Steppe.

How would the creators of the Nihon Shoki know so much about horse sacrifice, and why would they want to use that as such a crucial example of Susanoo's causing ritual impurity? He also destroys Amaterasu's rice fields, but it's not described in cruel gut-wrenching detail like flaying a horse backwards while still alive. They really wanted to emphasize the importance of horses, and of horse sacrifices, in their culture.

A mainly agrarian culture would not care so much about defiling the horse sacrifice ritual -- and probably would not even refer to such a ritual, since there was never any such thing in their culture. It occupies center stage in the Japanese narrative because they hailed from a nomadic horse-centric culture before arriving in Korea and Japan -- which in that part of the world, means the Eastern Steppe.

Its similarity to the Cheremis horse sacrifice ritual suggests a common ritual all across the Steppe, whether the practitioners were Indo-European, Uralic, Altaic, or otherwise.

* * *


However, the Japanese myth's emphasis on the piebald / skewbald / spotted / etc. color pattern of the horse, narrows down which range of the Steppe they originated from.

First, tribes or clans or chiefdoms being associated with particular color patterns of their horses is mainly an Eastern Steppe phenomenon, from the Turkic tribes all the way to Glorious Nippon. It makes their favored breed of horse into a totem animal for the social unit.

Amaterasu is not just any ol' goddess in the foundational texts of Japanese culture -- she is the deity through whom the Japanese imperial family traces their bloodline. So this means that the piebald horse is a totem animal for the ruling clan of Japan.

Where else is the piebald horse the totem animal for a ruling clan? Why, where else, and when else? -- in the Xiongnu confederation during the late 1st millennium BC, and several of its off-shoots after its break-up.

And not just any ol' clan within the Xiongnu, but their ruling clan, the Luandi, whose name likely derives from "piebald horse".

Then there was the Alat tribe, whose name also likely means "piebald horse", a Turkic tribe who also belonged to the Xiongnu, and were either related to the Luandi, or identical to them, or perhaps they coincidentally shared the same totem animal due to there only being so many color patterns to choose from, and due to every clan preferring a horse rather than some other species for their totem animal.

The same situation must have been true for the ruling tribe or clan among the Yayoi-like people who arrived in southern Korea and then Japan. Their totem animal was also the piebald horse, whether their clan was related to the Luandi or Alat by lineage, or just sharing a totem animal by happenstance. In either case, it places the continental component of the future Japanese culture among the Xiongnu confederation during the 1st millennium BC -- not Southeast Asia, not the far Arctic north, not during the 1st millennium AD, etc.

As with the horse sacrifice portion of the myth, specifying the color pattern of the heavenly horse reveals that the myth-makers of Japan were intimately familiar with Eastern Steppe practices for choosing a totem animal, like including its color pattern instead of a broadly defined breed or species name alone.

I don't think the Alat tribe being Turkic means that the ruling clan of the Yayoi-like people were Turkic. They could have been Mongolic or Tungusic. Making the horse your totem animal, and emphasizing its color pattern, was common among all of those Altaic speech communities.

And perhaps the Yayoi-like population was not ethnically homogeneous -- there could have been Turkic, Mongolic, Tungusic, Uralic, or other groups among them. All sorts of people mixed with each other on the Eastern Steppe. Perhaps they only homogenized when they landed in Japan and were defined by a new ethnic opposition, between the various continental arrivals and the native Emishi / Ainu.

* * *


Over the past 10 years in Japan, there has been an insanely popular media franchise called Uma Musume ("Horse Girl") Pretty Derby, mostly based on an anime series and related video games, which revolve around a group of horse-human girls training to compete in horse-girl races. Yes, like in a traditional horse-racing track. They look mostly human, with horse ears, and as a side project devote themselves to singing and dancing on stage as idols.

This is yet another case of the horse-centric origins of Japanese culture re-asserting themselves in the modern age, after having lied dormant or secondary for many centuries.

But by now, horse racing is a very popular sport in Japan, and has been for decades. It's so popular that Lui, a vtuber from Hololive, hosts regular watching parties / informal betting streams as the major Japanese horse races are being broadcast. She can't re-broadcast the sound and image of the race on her own stream, due to copyright, but even just as a watching party, she gets close to 10K live viewers, judging from the one she held a few days ago (pretty good numbers for livestreams).

And as the very beginnings of Japanese literature show, their fascination with horses is neither new nor imported from the West. And far from viewing them as only a neat form of entertainment, they hold them to be one of the most sacred animals in creation, a testament to their origins in the Eastern Steppe, and the OG badass nomadic steppe empire in particular, the Xiongnu.

July 15, 2025

The steppe origins of the continental component of the Japanese people and culture: The uniquely shared Mongolian and Japanese land-creation myth

In the last comments section, I detailed many ways in which Japan looks like a horse-riding culture from the eastern Eurasian steppe. I will compile and condense those ways in a later post, and add a few crucial new ones in standalone posts, beginning with this one. But in order to provide some big-picture historical structure to this view, I should contrast it with a highly popular and sometimes controversial theory of Japanese origins, within the Japanese scholarly community and Japanese pop culture itself.

That is the so-called "horse-rider theory" of the origins of the Yamato state and its culture, proposed by Namio Egami in 1948 and elaborated / refined / altered throughout the following decades. Here is the Japanese Wikipedia entry, which you can put into Google Translate's "websites" section, to get the fuller details.

Although it sounds similar to the story I was developing in the previous comments section, it's actually quite different. Egami argued for the arrival of eastern steppe horse-riders in the 4th to 5th centuries AD, as part of the broader migrations and conquests of horse-riding nomadic pastoralists from the eastern steppe during the Eurasian Dark Ages (Huns, Bulgars, Turks, Uyghurs, Mongols, etc.). In his view, this invasion of horse-riders radically changed the previous culture of the Yayoi period -- 1st millennium BC to 300 AD -- which reflected the arrival of rice farmers into the lands of mostly hunter / gatherer / fishermen (and adzuki bean harvesters) of the earlier Jomon period (back to 10,000 or so BC).

I'm arguing that the people who arrived during the Yayoi period, who brought rice agriculture and other things along with them, were an eastern steppe people. So I'm saying the steppe origins of the Japanese people and their culture goes much deeper than Egami's theory proposes.

But wait -- isn't the steppe famous for its nomadic pastoralists who ride horses? The continental Asians who arrived in the Japanese archipelago during the Yayoi period did not practice this subsistence mode -- they brought sedentary agriculture with them, mainly rice.

Well, cultures can change their subsistence mode over time, they aren't entirely defined by it. And that includes the very region of interest, the eastern steppe. The most famous example of a people from there who spoke a language in the Altaic family (in the Tungusic sub-family), who were not nomadic pastoralists but agriculturalists -- including rice -- were the Manchus, who founded and led the Qing Empire of China in the 17th C. Their ancestors, the Jurchens, led the Jin dynasty of China, which included northern China in addition to Manchuria, mainly during the 12th C. They were also agriculturalists, not nomadic pastoralists. And their ancestors, the Mohe, were also mainly agricultralists, not nomadic pastoralists. None of these groups were small hunter-gatherer communities from northeastern Siberia.

Once upon a time, there was no rice agriculture in Manchuria -- it was "invented" in the Yellow River region, by the people who became the Han majority ethnic group in China, who spoke a Sinitic language. Because the Mohe, Jurchens, and Manchus were not small-scale hunter-gatherers, presumably they *were* nomadic pastoralists at some point before they settled down and adopted agriculture -- what other subsistence mode is there in Manchuria? So, their subsistence mode changed, from pastoralism to sedentary agriculture, under the influence of China.

The Jurchens also based their writing system on the Chinese system, despite their language being from a totally unrelated family. In fact, they maintained their Tungusic linguistic identity through much of the Qing era, albeit becoming bilingual in Chinese as well as they integrated further into the society they led. By now, most of their young people are monolingual Chinese speakers who live in China. When the Qing Empire collapsed in the 1910s, the Manchus didn't leave back to Manchuria, and they didn't ditch the Chinese language. They are heavily Sinicized by now.

The same goes for their shamanistic religion, which was maintained at least among themselves during the Qing era (they did not try to impose it on the Han majority). As with other domains of their culture, they have largely left it behind and Sinicized by now.

I can't believe that the Mohe / Jurchens / Manchus were the only cultural lineage like this in that region. Although the steppe grasslands favor nomadic pastoralism and horse-riding, that niche can get crowded -- when everybody is doing it, it pays to do something different. Maybe you have to leave for greener pastures, as it were.

And during the 1st millennium BC, that niche was already starting to feel a little full, represented by the vast confederation of tribes united by the Xiongnu, who plagued the sedentary agriculturalists of China, serving as the meta-ethnic nemesis for the incipient Han ethnogenesis. As the Han united into an empire under the threat of the Xiongnu, they eventually turned the tables and broke up the nomadic confederation.

But that was only temporary, as the Xianbei confederation would emerge to fill the steppe empire vacuum left by the broken-up Xiongnu confederation, roughly 300 BC to 300 AD, as rivals to the agricultural and Chinese-speaking Han to their south.

My hunch is that the continental Asians who migrated into the Korean peninsula and from there the Japanese archipelago, during the 1st millennium BC and early centuries AD, were an earlier example of the Mohe / Jurchen / Manchu strategy. Maybe they felt the nomadic pastoralist niche was too saturated, with too much competition, so they decided to try their hand at rice farming instead. Or maybe their tribe was kicked out of one of those many steppe confederations, and sent into exile -- so they couldn't just stay in the region, they moved all the way over into the Korean peninsula and then the Japanese islands.

Whatever the reason was, it had to have been big, since they are the only large-scale migration from Asia into the Japanese islands. Northeastern Siberia, Manchuria, Mongolia, northern China, southern China, the Ural and Altai mountains, the steppe as a whole -- various peoples have come and gone, many times over, throughout human existence. But other than the small-scale migration of primitive hunter-gatherers into the Japanese islands during prehistoric times, the arrival of the Yayoi people are the only large-scale migration into Japan ever.

Even just migrating into the Korean peninsula was a huge move -- that peninsula has not seen wave after wave of migrations either. There were some Jomon-like people in the southern region, then the Yayoi-like people arrived, and after them, the Koreans. There's a small handful of Tungusic toponyms and loanwords in Korea, and some Nivkh as well -- but really the only large-scale migrations into Korea were the Yayoi and then the Koreans who assimilated them.

Especially for nomadic pastoralists from the steppe, accustomed to wide-ranging spaces and grass as far as the eye could see, moving into the cramped and rocky terrain of Korea and Japan would have been quite the downgrade. But if they decided to give up nomadic pastoralism and adapt to their newfound environments, maybe it wouldn't be so inhospitable and uncomfortable after all. They seem to have already decided to adopt rice agriculture before they entered Korea -- as long as they could find a patch of fertile soil for growing rice, that would be enough. It would not be as romantic as the wide-open grasslands where they originally came from, but that was apparently no longer a viable option -- they had some kind of powerful motive to leave the Asian mainland behind, since they were the only group to do so.

* * *


When they met the Jomon-like people, first in southern Korea and then like crazy in the Japanese islands, the Yayoi-like people were a steppe culture, but who practiced agriculture instead of horse-based pastoralism. They spoke a language from the Altaic group -- not a Japonic language, which did not exist yet, but something from Turkic, Mongolic, or Tungusic.

As they absorbed large numbers of L2 learners from the Jomon-like people, who spoke languages related to present-day Ainu, that acted as a filter that fundamentally altered the original Altaic language, since the Ainu-like language speakers could not pronounce its sounds, and the Altaic speakers could not pronounce some of the Ainu-like sounds, their word-forming processes were different, and so on.

The resulting compromise language for the newly fused cultures was Japonic -- that is why there are no Japonic toponyms in mainland Asia aside from the southern half of the Korean peninsula. It originated in southern Korea, and it was not dropped there by a linguistic stork, nor does it go back to time immemorial -- it attended the arrival of Yayoi-like people during the 1st millennium BC. But the reason it is not a straightforward example of an Altaic language is that Ainu-like languages are sufficiently different from Altaic languages, that the pidgin / creole / synthesis / lingua franca compromise was only half-recognizable as Altaic, and half-not-Altaic.

Likewise, when the Koreans later arrived and assimilated the earlier Yayoi people, and/or the remaining Jomon people, in the Korean peninsula, they inherited the same problem. They arrived in Korea speaking an Altaic language, but they had to absorb large numbers of speakers who spoke an Ainu-like language (unassimilated Jomon), or speakers of a new language that was itself heavily filtered by the traits of Ainu-like languages -- i.e., Japonic (Yayoi and assimilated Jomon).

That is why Japonic and Koreanic are partly included in the Altaic family and partly excluded. The core languages are Turkic, Mongolic, and Tungusic. The only others that anyone entertains including are Japonic and Koreanic, but they are only somewhat entertained because they're sufficiently different -- due to the changes incurred by absorbing large numbers of Ainu-like speakers, who were present in southern Korea and Japan, but who were not present elsewhere on mainland Asia.

The same process must have affected the other domains of their culture. The Yayoi brought a largely steppe culture with them, but it was filtered through Ainu-like culture, and the resulting hybrid / synthesis / compromise / joint-collaboration for something new, was not a carbon-copy of Turkic, Mongolic, or Tungusic culture. Nor was it a carbon-copy of Ainu-like culture. There are elements from both sides, as well as entirely new elements created after the initial fusion of Yayoi and Jomon peoples.

* * *


And yet, there are telltale signs of the Yayoi's steppe origins, aside from their language. I detailed many in the previous comments section, and will list those briefly in a later post. For now, though, I'll return to the domain of mythology to uncover specifically Altaic-related cultural origins for the very earliest and most foundational forms of Japanese myths.

First, the Japanese creation myth -- hard to find a more important myth than that! Many creation myths around the world tell of the sky being separate from the watery chaos of the oceans. Both sky and water are so uniform, or rather formless, that they are more primordial than land -- land has particular shapes, arranged in particular configurations, with particular landscape features running over them, with particular plant and animal species thriving on them, and later on, particular peoples and cultures or even civilizations thriving on them.

Creating the vast expanse of sky? Bla bla bla. Creating the vast expanse of ocean? Yadda yadda yadda. Get to the good part -- how were the landmasses formed? That's where the story gets good.

Turns out, Japan has a very distinct creation myth. It is unlike the "earth diver" family of myths from Eurasia and the New World, where the creator god orders an animal (like a bird) to dive into the depths of the ocean, scoop up some earth from the very bottom, and return to the surface where it will be placed on top of the water, or on top of a large animal that floats on the water.

It is unlike the family of "giant body parts" myths, where a primordial giant's body is broken into pieces, and these form into landmasses.

Rather, the creator god, Izanagi (along with his sister-wife Izanami) dips a metal-headed spear into the primordial ocean, stirs and churns the water with it, and when he removes it from the ocean, the salty brine-y froth that drips off of the tip and lands back onto the ocean surface, becomes landmasses (specifically, those of the Japanese islands).

Although highly unique among the world's creation myths, it is not *totally* unique -- it is shared with a Mongolian creation myth, recorded by the Russian scholar / adventurer Potanin during his trek through Siberia in the 1870s, and published in his Essays on Northwest Mongolia in the early 1880s. His work was referenced in English in the 1927 mega-compendium, The Mythology of All Races, in the chapter on Finno-Ugric and Siberian myths by Holmberg, which I'm quoting from (p. 328).

In the beginning, when there was yet no earth, but water covered everything, a Lama came down from Heaven, and began to stir the water with an iron rod. By the influence of the wind and fire thus brought about, the water on the surface in the middle of the ocean thickened and coagulated into land.


The Lama element is obviously a later addition from their adoption of Tibetan Buddhism, but otherwise it is largely the same as the Japanese example. The creator god uses a tool (as opposed to his own body, an animal messenger, etc.) to stir the ocean, and the brine-y froth that results on the surface coagulates into solid land. No earth, mud, or other solid is retrieved from the depths of the ocean, no existing solid is re-cycled for solid land (like a giant's body parts). Stirring the ocean creates a brine-y froth, which hardens into landmasses.

A related myth from the times of creation, although not creating the landmasses themselves (p. 419, and still referencing Potanin).

The Altaic peoples speak of a time when there was no sun and no moon. They say that people, who then flew in the air, gave out light and warmed their surroundings themselves, so that they did not even miss the heat of the sun. But when one of them fell ill God sent a spirit to help these people. This spirit commenced by stirring the primeval ocean with a pole 10,000 fathoms long, when suddenly two goddesses flew into the sky. He also found two metal mirrors (toli), which he placed in the sky. Since then there has been light on the earth.


This is about the creation of the sun and moon in the sky, rather than landmasses on top of the ocean, and the agent is a spirit commanded by the creator god rather than the creator himself. And because the bodies formed are not lying on top of the ocean, there's no mention of the brine-y froth that results from stirring the ocean. And yet, the creation of the sun and moon somehow results from the stirring of the primordial ocean with a mythologically big pole.

This motif appears nowhere else in the mythologies of the world. It is found only in Mongolia -- and Glorious Nippon.

I haven't read the original Potanin work, so I'm not sure if the people he collected these stories from are Mongolic, Turkic, or Tungusic. Or, if they used to be Tungusic but then had switched their language to Mongolic by the time he met them. However, they're spoken about as Altaic, and in Mongolia, so they're from one of the core eastern steppe cultures that (at least by the 19th C) spoke an Altaic language. That's all that matters here -- that Japan's creation myth is very clearly genetically related to one from Mongolia.

Could one of the two sides "loaned" their creation myth to the other? No, that's ridiculous. You don't just toss out your traditional creation myth and "borrow" a new one, it's such a core part of your mythology. Only if one culture was such a huge influence on another.

But northwest Mongolia and Japan have not had any cultural contact throughout their histories. The Mongols tried to invade Japan, but their fleet was sunk by a divine wind (kamikaze). And the Japanese invaded Korea at various times, but never crossed over the mountains into Manchuria, Mongolia, and the rest of the steppe.

Plus, the Japanese myth is present in the earliest written works in Japanese -- the Nihon Shoki and the Kojiki, from the early 8th C. AD. There was no prolonged contact between them and various Altaic groups before then -- except for the Yayoi people's origins, before they entered Korea and Japan, which therefore must have been from the eastern steppe, and specifically from an Altaic-speaking culture. They descend from a common ancestor.

The Japanese love to emphasize their uniqueness, and this was no different for the 8th-century authors of the Nihon Shoki and Kojiki. If they wanted to imitate China so badly, they could have borrowed the Chinese creation myth. But they didn't. They may even have asked around -- "Psst psst, does anyone near us tell the same story of the creation of land? Anyone? Not the Mohe? Not the Nivkh? Not the Emishi? Not the Turks? Great, we get to emphasize our special uniqueness!"

Little did they know, there was a sub-region of Mongolia where they *did* tell the same unique creation myth, heheh. And thankfully, somebody uncovered this detail before a lot of that region began assimilating toward Chinese and Russian cultures.

As a final aside for this section, I note the difficulty with which these crucial facts reach present-day residents of the American Empire. Learning about Japan is easy, since we've been fascinated by them, and they have been fascinated by us, since the 19th C, and then occupied them outright after WWII. But much of the fieldwork on Siberian, steppe and far NE Asian / Arctic cultures was and still is done by Russians, who became America's geopolitical enemies during the Cold War and sadly through the present.

There was little taboo surrounding Russian scholarship or culture in 1927 (other than remnants of the first Red Scare), when that mega-compendium was published in English in America. But by the Cold War, reading Russian scholarship or being aware of their culture at all became taboo. There was only one further semi-cited reference to the Mongolian creation myth -- the 1979 popular book Primal Myths by Sproul. I haven't read it, so I'm not sure if she even cites Potanin, or just read it via the Holmberg chapter in the 1927 mega-compendium and included it in her survey of creation myths from around the world. In any case, that's the last published reference to it that still circulates on Wikipedia, Reddit, and so on, all of which are ignorant of the source material being Potanin from the 1880s.

The Holmberg chapter notes the striking similarity to the Japanese creation myth in the following sentence. Not like it's a hard comparison to make -- they're practically identical -- but it does require the knowledge of both cultures' creation myths. And these days, only the Japanese one is easy to come by -- the Mongolian one has faded into obscurity, since it was originally recorded by a Russian. In 1927, it was easy for an English-speaking scholar to come by the Russian source, since they were not taboo -- they were not Western, but there was no broad shadowban on their culture, including science and scholarship, at that point.

It was also not controversial to refer to Turkic, Mongolic, and Tungusic as "Altaic" back in 1927, or to liken Japanese and Korean to them (to a lesser degree). Much of that work was done by Russians, since they're the empire expanding into Siberia and the eastern steppe. Once Russia became rivals of America during the Cold War, suddenly the entire concept of "Altaic" cultures or languages was slandered in the American imperial sphere of influence.

Maybe Holmberg didn't think it was worth saying explicitly -- like, "Yeah, of course the Japanese creation myth is identical to the Mongolian one, where else do you think the Continental Asian part of the Japanese comes from -- Beringia? China? Malaysia? Their languages are not even remotely like Japanese. No, it comes from a fellow Altaic culture, where the Yayoi must have originated from." At any rate, it is worth saying so explicitly now, as cOnTrOvErSiAl as it may be in 21st-century America.

Rather than add further examples in the comments section as usual, I'm going to try going back to writing a series of standalone posts. The comments section this time will be for less important stuff, open thread, etc. I'd like these to be easier to find by search engines, and they can't see into the comments section.

March 5, 2025

Treehouses, and friends entering your 2nd-story room through the window, as tropes from the rising-harmony phase of the 50-year civil stability cycle

While preparing a post on friends vs. frenemies during the rising-harmony vs. rising-strife phases of Turchin's 50-year cycle in civic cohesion vs. breakdown, I came across one of the fondest memories that late Gen X-ers have of the peak of social harmony circa the mid-'90s -- friends entering each other's rooms through the bedroom window, rather than going through the usual doors on the ground floor.

To clarify, this rarely happened in real life and is mainly a trope from pop culture. And yet, even as a pop culture trope, it didn't exist long before the '90s, and ceased afterwards. Pop culture is dynamic, not static, and it reflects the broader zeitgeist -- not only within the cultural domains, but in the IRL social domains like families, friends, communities, and so on.

In order to pay proper homage to this cultural phenomenon, and to understand it properly, and to trace its origins or spiritual ancestors, I'm putting together this standalone post instead of relegating it to the comment thread.

First, as a summary for those who remember or as a whirlwind tour for those poor unfortunate souls who weren't part of that world, here is a compilation video of the trope from Slate's YouTube channel. It's not meant to be exhaustive, and I will add more examples below and in the comments as I come across them.

We have to clearly delineate what the trope is -- it's not the very broad definition from TV Tropes or IMDB, where it's merely entering the home through a window. That covers criminals breaking & entering, or spies and snoops, frenemies trying to sabotage each other, etc.

But more importantly, this *does not* cover an existing romantic couple, or between two people where there's already romantic tension or sexual intent -- that trope is already fairly well established. For example, Romeo observing Juliet on her balcony, serenades in the same spatial position, princes scaling the walls of a tower to reach the princess' window a la Rapunzel, and many other fairly old and pre-American examples.

The distinctly all-American 20th-century trope covers friends, acquaintances, peers, and similar relationships. They might escalate into romantic relationships, or they might not, that's not crucial. And since it's about friendship and camaraderie, it is not restricted to an opposite-sex pair -- it could be two guy friends, or two girl friends, or a mixed-sex pair.

A few further examples:

Here is a short compilation just from Clarissa Explains It All (1991-'94), to emphasize how frequently this trope appeared in that show -- just about every episode, often multiple times per episode. Whenever Sam meets up with Clarissa at her home, there's a thud of the ladder against the window, Clarissa says "Hi Sam," a leitmotif guitar chord strums, and he enters.

Here is an example from a '95 episode of Boy Meets World, where friends Cory and Topanga start to declare their romantic feelings for each other. At other times in the show, guy friends Cory and Shawn enter through the window. It's not just for mixed-sex or potentially romantic partners.

Here is an example from a '94 episode of Married with Children, where Bud is paid a visit by an acquaintance, the niece of his next-door neighbor, and things escalate from there. (In the same clip, one of Kelly's bf du jour guys accidentally climbs up the same ladder, thinking it's her room, before being told it's the next window over.)

Here is a pic from Doogie Howser (unknown year, but '89 or the early '90s) showing Doogie's best friend Vinnie entering through the window. Another guy friend example.

Unfortunately, the show that probably started, but at the very least was the first popularizer of this trope -- Saved by the Bell -- doesn't have any video clips or images of the many times that friends entered through the bedroom window. But it was common, for both same-sex friends like Zack and Screech, and mixed-sex friends like Zack and Jessie.

Doogie Howser is the other contender for first example, since it and Saved by the Bell both began airing in the fall of '89, a couple years ahead of Clarissa and Boy Meets World. I'd have to start watching my Saved by the Bell DVDs to see when the first instance was, but there's a 1st season clip of Screech being pushed out the open window by Zack in a panic. So I'm guessing the trope began in its 1st season. IDK about Doogie Howser, and won't watch episodes just to see.

In any case, Saved by the Bell was by far the more popular and influential of the two, not just among teen shows of the time, but their legacy ever since. So for the time being, I'm going to declare it the originator of this trope. Earlier examples of "entering through the window" from the '80s involved romantic couples, like A Nightmare on Elm Street and Heathers. Maybe those could be considered proto-examples.

Saved by the Bell, in fact, might be the originator of so-called postmodern TV comedy shows, with frequent and lengthy addresses to the audience (breaking the 4th wall), cut-away imagination sequences, cut-away homages / pastiches of classic and contempo pop culture, and other self-aware / meta-commentary techniques that would come to define comedy shows of the '90s and even the 21st century.

How long did the trope last? Not really beyond the '90s, except as a target for send-up and pastiche as in Kickass (2010), or as a callback to the original show during a sequel show (like Girl Meets World from the mid-2010s). The last major show to do it was Dawson's Creek from the late '90s -- the examples were frequent, involving various friends, not necessarily romantic in tone, and still participating in the trend itself, without being a self-aware reference or allusion. And that was a popular / influential teen show.

The most notable later example is not a TV show or movie at all, but the iconic music video for "You Belong with Me" by Taylor Swift from 2008. Admittedly, the two mixed-sex neighbors don't enter each other's rooms, but they do socially interact, emotionally connect, and play supportive roles in each other's lives, across the narrow gap between their homes. They start out not romantically involved, "just friends," although it does eventually escalate to romance, after the girl-next-door gets rid of her mean-girl rival (his current, then ex-gf).

I appreciate the honesty of this video for acknowledging that the peak of social harmony was over by the 2000s, so it would've been inauthentic to LARP as teens from 1993 and directly enter each other's rooms through the window. The interaction across the gap while still in their separate rooms conveys the same spirit, albeit at a lower intensity since friends, and the sexes, are no longer as close as they used to be back in the '90s. And it is still their personal rooms where they're connecting -- not their living rooms, kitchens, rec rooms, etc., so the intimacy and just-the-two-of-us-ness is preserved.

Cute. ^_^

Also worth noting that she takes the initiative in their relationship: she's the first to start communicating through notes between their windows, at the dance she tracks him down, and most importantly she is the first one to show him her note that says "I love you", and he only shows his note saying the same thing after she has already done so. Very '90s vibe -- the song could easily make a good soundtrack for a "Pete and Ellen" compilation video using scenes from The Adventures of Pete and Pete.

* * *


This is a very '90s trope, and it's no coincidence that appeared and spread around the peak of social harmony. How did it channel the harmonious social mood?

It's mainly about the directness of the friends' interactions -- they don't have to knock at the front door, then wait in the living room, then hang out for a snack in the kitchen, and then ultimately wind up in the privacy of the person's personal room. It's not as though those various checkpoints along the way always led toward a hanging-out session in the personal room -- they're all various places where the guest can be turned away.

Knocking on the front door? Maybe they'll be ignored by someone pretending not to be home, or they'll be greeted at the door, but not invited in -- "I'm kinda busy right now..." Or maybe defused by hanging out on the front porch / patio for a bit, and once the convo is over, time to head on back home, without even stepping foot inside.

Hanging out in the living room, perhaps while watching some TV? Well, that's a great big time-suck and energy-exhauster right there. You can while away hours vegging out on the living room couch in front of the TV. After getting your fill of that activity, it's time to head on back home, without going to the personal room.

Sitting down at the kitchen table for a little snack or maybe doing some homework together? Well, you can have a brief little chat there, and after the homework is done, and the meal is starting to fill your belly, might as well head on home, without going to the personal room.

Ditto for a trip to the basement rec room, gamer station, or dad's den / man cave. It diverts the social energy into an activity like playing games, and after you've spent an hour or so doing that, you're feeling a little exhausted, might as well head on home.

There's just something about hanging out in the personal room that you can't get from those other spaces -- especially those that don't even let you inside, like chatting on the front porch, shooting hoops in the driveway, and so on.

It's more intimate, more private, the door is closed and it's just the best buds in their own little world, whereas the rest of the household may show up in the other non-personal spaces in the home, like the living room, kitchen, or basement rec room. Hell, if it's an outside space, the general public might show up unannounced!

Nothing is cozier, socially and spatially defended against outside forces and surveillance, than hanging out in the personal room. There's not even a distinct and dedicated material thing there to define your activity, like the couch or TV in the living room, or the fridge and table in the kitchen, or the video game console or pool table in the rec room. It's just the person's bed -- which as friends you won't be sharing -- and their closet and clothing-related furniture, and various personal thingies strewn about.

And that's just it -- it lacks any other material purpose that could divert your attention away from just hanging out, having a convo, sharing secrets, giving advice, venting frustrations, coming up with plans, and in general opening up to and supporting each other. No distractions.

The material things that are present, heighten the sense of intimacy and personal closeness -- that's the bed the person sleeps in, that's the closet where their clothes are stored, that's their book collection they browse while bored-in-their-room-alone, and so on. The person is opening themselves up just by letting you be around these personal things, more so than by merely inviting you inside their home while remaining in a non-private room with distractions that could divert the interaction away from interpersonal bonding.

So, by entering the personal room directly via the window to the outside, all these other non-private spaces are avoided, and none of the social energy is dissipated by the room-specific material focal objects. And there is virtually no chance of just being sent away, unlike at the other checkpoints -- the visitor is taking a literal physical risk of falling and injuring themselves or dying, by appearing at the second-story window -- you can't send such a vulnerable person away!

Oh, forgot to mention -- the window is always above the ground floor! That introduces the physical risk, and what makes it a costly and therefore honest signal, of the visitor's need to come in, preventing any chance of rejection. A visitor who isn't a close friend isn't going to take those physical risks, only to appear rude and presumptuous to the resident -- so the only person who ever makes these trips is a close and trusted friend.

Aside from saving all the social energy for the close bonding space, it also clears away any sense of the two friends playing petty and pointless games with each other, to assert dominance or put the other in their place, etc. The entrance to the personal room is direct, immediate, and unquestioned. No need to jump through any hoops (other than climbing up there, of course), pass inspections, receive permission slips, or other manner of checking off boxes on an application form, as though you were being hired for a job rather than invited to hang out by a friend.

I deny the claim that it's related to doing an end-run around parental supervision -- often enough, the parents aren't even home at the time, nor are any other siblings or household members. But if you're just watching TV in the living room, supposedly all alone, those parents or siblings could show up at any moment and spoil the intimacy, given how close the living room is to the doors, and given its expectation as a non-private space, so whoever shows up won't think anything about going right to the living room where you're already hanging out on the couch. Ditto for doing homework or having a snack at the kitchen table.

If you entered an otherwise empty home through those rooms, your privacy could be interrupted before you get to the personal room. By heading straight to the personal room, you're not bypassing an existing third party in the home -- you're removing even the potential future interruption, by not slow-rolling your presence through various non-private rooms in the home, even when no one else is home for the time being.

In these various ways, it's intensifying or elevating the guest-host relationship, where guests are never turned away, but hosts are never put upon or betrayed by those guests. But it's a small number involved -- just those two, not multiple guests coming over for dinner or having a place to sleep. It's the two friends, with the rest of the world kept outside (even if they're inside the same home -- outside of the personal room, at any rate).

It's camaraderie, but also intimacy, not the bonds among a large team of people (which may be shown in other ways in the TV show).

The roles are complimentary rather than identical -- a guest, and a host. And although seemingly setting up a dominance hierarchy with a requester at the mercy of the space-controller, the unquestioned and unconditional access levels this potential hierarchy, and emphasizes the egalitarian nature of social relations when harmony rather than strife and competition is the norm. Roles are complimentary, but egalitarian.

* * *


So far, so good -- but remember, there's a cycle at work here. It's not enough to show how the social mood and pop culture were related during the most recent peak of social harmony -- ideally, we'd observe a similar match from the peak before that one (roughly the second half of the '20s through the mid-'40s). And even more ideally, a similar decline in the trope during the previous rising-strife phase (roughly the late '40s through the early '70s, tied together by the strands of second-wave feminism, African-American civil rights, and students vs. the school authorities).

Well, there's no 100% match to the Radio Days environment -- no pop culture trope of friends entering each other's personal rooms through the window. But there was a closely related one, so closely related, in fact, that the '90s trope incorporated a key element of it that was not needed for the purposes of "friends entering a 2nd-story window" -- but *was* necessary to signal its spiritual origins in the earlier trope born in the '30s and '40s.

I tried to think of what other scenarios and architectural forms the "friends entering through the window" trope resembled, so I could check their origins and cyclic popularity. At first I was misled by the "scaling the castle / tower walls" scenario -- again, that's mainly in the context of a princess and her suitor, not friends. And it also relies on the external walls being a defensive obstruction, and bypassing parental supervision, and the personal room being a prison cell rather than a sanctuary, and so on.

Then it hit me -- the rooms from the '90s were like treehouses! Then it all fell into place. But before analyzing the similarities, let's note one similarity that is not necessary structurally, and only serves as a reference to the earlier example.

Quite often, including the most iconic examples like Clarissa Explains It All and Saved by the Bell, outside the window is a huge tree, visible through the window, lying no more than 10 feet away. In the '90s trope, the tree is not typically used as the means of ascending the walls -- usually it's a ladder, as in Clarissa. Why is this huge tree trunk and large branches and abundant foliage taking up most of the view through the window to the outside?

They could have left the space blank -- blue skies, sunsets, warm sunlight, etc. could be pouring in. They could have put some remote natural landscape, like rolling hills and mountains, as is typical for California where these shows tend to be filmed. They could have made the view of the neighboring house (a la the Taylor Swift video).

Even if there was a tree in view, they don't have to make it so massive and place it so close to the window -- why, it's like the room practically sits within the tree itself. But that's just it! They're making the room look like a treehouse, and none of the other choices for "what's outside the window" would have given it a treehouse vibe.

The ladder that the visitor climbs up to the window is not a scheming mechanism used to counteract a defensive obstacle in warfare or imprisonment -- it's just this trope's version of an entry staircase that leads to a door on the ground floor, or an even grander exterior staircase that leads to a 2nd-story door. Or more to the point, like the ladder used to enter a treehouse -- and it usually was a ladder, not a climbing rope or a spiral staircase around the tree trunk or whatever else.

Climbing a ladder, 5 feet away from a massive tree trunk, to enter a residential sanctuary among close friends -- that's a treehouse. The only twist in the '90s version is that the treehouse is not attached to the outdoor tree, but belongs to the indoor section of the house. It's an internal treehouse, or a home within the home. After all, this room has its own entrance to the outside world, its own staircase of sorts connecting the ground to the entrance -- it's a smaller home, nested within a larger home.

The personal mini-home may not have a stove, sink, shower, TV set, laundry machines, and other things that are necessary to consider it a full home. Then again, neither does a treehouse. But this room is also a home of its own in its spatial and social relation to the outside world and to people who live outside the household.

Also, both a treehouse and the '90s teen room hit on the theme of social harmony in assuming a lack of paranoia by the dwellers, regarding the general public. Couldn't some random stranger, perhaps one with malicious motives, just plop the ladder against the wall, and barge through the unlocked / open window? There's no security guard or other checkpoint to ensure that this doesn't happen.

So the tropes are clearly saying that the dwellers do not expect such anti-social behavior to be common or even existent at all. Once the trope starts to fade from popularity, that is therefore a signal of the fraying trust among strangers or community members or neighbors. Suddenly, the mood becomes, "You never know who might climb that ladder into your window".

That is not connected to the crime rate, BTW, since the late '80s and early '90s were the peak of the homicide rate in America, right when this trope was born and spread like crazy. Also right around the origin of helicopter parenting. The previous trope, of treehouses, was born during a falling-crime period (the mid-to-late '30s, as discussed below). So there's no similarity between the two trope's relation to the crime rate.

And just as in the '90s teen room, the treehouse has a primary dweller or owner, and everyone else is a visitor -- potentially setting up a hierarchy, but entry into the treehouse is unquestioned, and the owner does not lord it over the requester. It's physically risky to climb up the ladder, lest you fall and injure yourself, so there's the same honest signal of need to enter.

There's a similar level of seclusion and intimacy, at least for treehouses that have a roof / ceiling and walls enclosing all the space between the floor and the ceiling. A few examples, mainly from circa 1960, are *not* houses in that sense, but more like a perch with only a floor and some low guard-rails (more on that later).

In addition to their physical / architectural seclusion, there's the presumption of social seclusion in that parents and other members of the household or the general public don't have an open invitation to just barge on in and interrupt the hanging-out session. At most, they can knock on the door, give a quick message like "dinner's in 15 minutes," and then leave them alone again.

Last but not least, the relationship among those who frequent the space is friends, peers, acquaintances, etc., perhaps same-sex and perhaps mixed-sex, not the obligatory mixed-sex pair for a "scaling the castle walls to the princess' room" trope. Even if there's a mixed-sex pair in the treehouse, it implies nothing about their romantic or sexual interaction -- only that they're close friends, acquaintances, etc., which may -- or may not -- lead to something more. It's a sanctuary for friends, not a makeshift motel for lovers -- exactly like the '90s teen room.

* * *


Having established not only the analogy between the '90s teen room and the treehouse, but the additional and unnecessary element of the massive tree right outside the window, which clearly makes the '90s teen room a revival of the treehouse concept, let's explore the origins and changing popularity of the treehouse trope.

As hard as it may be to believe about an architectural form, there is almost no history of treehouses, at least not easily available over the internet. Not even online references to books that are relevant.

In true midwit fashion, most "histories" of the treehouse lie that the treehouse has been a constant presence in human dwellings from ancient, even prehistoric times, up to the present, and universally present in every culture around the world.

That's obvious BS -- otherwise they would fill in all the gaps between "21st century America" and "Ancient Egypt" or whatever other remote example they point to. Did America have treehouses in the 19th C, 18th, 17th, 16th? Nobody will say.

Well, I will say it -- there don't seem to be treehouses in America until the early 20th C, right as we're undergoing our ethnogenesis into a new and distinct culture from our Euro forefathers, after wrapping up our integrative civil war (as always).

As for IRL structures, I can't find any references to when it began, although presumably there are off-hand mentions of them in newspapers from the 1910s or '20s or so. Unlike detached houses or apartment buildings or schools or churches, backyard treehouses were not pre-fab and did not involve architectural firms and contracted construction crews. So they were not big business, and left less of a money trail and paper trail. They were a labor of love by the father, maybe some other male relatives or neighbors.

That leaves us with pop culture portrayals of treehouses. I had a hunch that these would go back to the Midcentury or earlier, so I didn't bother with TV Tropes, which has poor coverage of that period. Instead, I went to IMDb and searched for TV shows and movies that have been tagged with "treehouse", which gives this list.

This relies on someone tagging the entry with this particular tag, so there are false negatives -- examples with a treehouse that have not been tagged with that term on their IMDb entry. But these taggers are pretty obsessive, and their range is pretty broad across time. So this'll have to be the best overview of the history of the trope in pop culture.

There are no examples whatsoever before the '30s. The first one, Our Blushing Brides, has a very elaborate full home in the treetops, for an adult bachelor courting an adult woman -- not this trope. The next one, So This Is Africa, is set on safari -- treehouse as the primitive residence of jungle-dwellers, not a modern American sanctuary for friends.

But then we hit the jackpot -- a short film in the "Our Gang" series (later known as Little Rascals), called "Hi, Neighbor!" from 1934. You can watch the full episode here. Around 1:40, several friends are rounding up their peers, and pay a visit to one who is inside his treehouse. And this has 99% of the elements that the later mature form would have.

It has a roof and walls, not just a floor and guard rails, it has a clear entrance opening to separate interior from exterior, not to mention some other openings with shades of a sort (animal hides). It's mostly made from wood planks, but animal hides as well. It's located up in a tree, with a means of getting up and down (a rope, not a ladder), and this tree is located in the yard of his house in a typical suburban residential neighborhood.

The only minor differences are the use of the rope instead of ladder to climb up, and the wooden planks of the walls being stacked vertically instead of laid horizontally. The mature form would take the "horizontal wooden slabs" inspiration from log cabins, another distinctive American building type, and equally rugged and home-made and down-to-earth (and yet up in the air), rather than pre-fab or urban or sophisticated.

The social relations are the same as in later examples -- there's a primary dweller or owner of the treehouse, but anyone is free to visit him at any time, if they're a friend. This example doesn't show the other friends climbing up there with the owner, but given their ongoing bonds of friendship, and the others' familiarity with this spot to call on their friend, it is implied that they sometimes hang out in his treehouse, without having to show it on camera.

And it fits the theme of the series overall, which follows a group of friends or peers or neighborhood kids, who feel part of a single collective social unit that is not related to each other -- "Our Gang".

Moreover, there are early hints at what other aspects of American identity the treehouse was channeling -- the owner has a pet monkey hanging out with him in the treehouse, there are animal hides as window coverings and doors / curtains, and he lets out a primitive nonsense call to announce his descent...

Much like Tarzan! That's right, the treehouse stems directly from Tarzan and the grandfather of American mythology, Edgar Rice Burroughs. American identity is that we are part caveman, and part spaceman -- perhaps cavemen traveling to outer space, or perhaps cavemen who were visited and guided by an outer space civilization. But cavemen, at any rate, and Tarzan is one of the earliest avatars of this facet of our identity.

Interestingly, though, early film portrayals of Tarzan do not show him living in what we now consider a prototypical treehouse. See this review of the changing nature of his treehouse in film portrayals. The first novel in the Tarzan series came out in 1912, but as late as the first two movies where he's played by Johnny Weismuller, from '32 and '34, his tree "house" is more of a perch or platform in the treetops, without a clear roof or walls or door. It's not until Tarzan Escapes from '36 that it becomes a proper house in the treetops.

Also, Tarzan's treehouse is not shown as the gathering-place or social sanctuary for a group of friends, peers, and acquaintances -- but his domestic space with his mate, Jane. So it's in the romantic vein rather than friendship vein. And if anything, it post-dates the "treehouse for friends," which debuted in the 1934 short from Our Gang.

Nevertheless, the parallels are clear -- the neighborhood friends, whether male or female, are a bunch of little Tarzans and Janes, so their living space must also be in the trees, and requires a roof and walls and entrances just like any house. So the makers of Our Gang were not directly imitating a treehouse from Tarzan-related pop culture, since that came a few years later in Tarzan-world. But they were channeling the Tarzan lifestyle and identity, then applying it to contemporary suburban America -- with the primitive roots being only half-obscured by modernity, and the other half proudly displayed in full view!

Wow, it all traces back to Our Gang -- why didn't I think of that to begin with?! I'm just not that immersed in pre-WWII culture, I guess. At least it clicked once I saw it, but I should've suspected it would trace back to them.

After a questionable example in the Disney animated short "Orphans' Picnic," where the house is more the tree trunk itself, with a hole bored into it and a little wooden plank platform outside, the next major example of a proper house built in the treetops -- and set in contempo America -- is also an animated short. In the Mighty Mouse series, "Wolf! Wolf!" from 1944 shows Mighty Mouse's main home being a treehouse, although we don't know if it's the focus of a peer group.

I can't find a video clip or still image, but in the live-action movie The Yearling from 1946, there's a treehouse that the protag sleeps in overnight. IDK if it's the focus for a peer group, though.

In the final major example from the '40s, and rounding out the maturation of the trope, is the Disney animated short "Donald's Happy Birthday" from 1949, with all the elements of what we now consider a treehouse. The only wrinkle is that its owners are three brothers (Huey, Dewey, and Louie), and it's shown as their own sanctuary, not necessarily one for a broader friend circle. But given that these brothers are also each others' closest friends, it doubles as a friend-based building too.

From there, the trope begins to fade in prominence, until the next major example of the TV show Dennis the Menace, which ran from '59 to '63. I used to watch that all the time on Nickelodeon in the '80s, when they still showed classic Midcentury shows. And I do remember him having a treehouse, or at least that fitting in with his world.

But it's not exactly a house anymore -- see this pic. It does have a floor, and low walls that only go up to waist height on children, but not walls that go over the kids' heads, and no ceiling or roof. It's a fairly open structure, more like a stand or perch or nest. And so, the door is more of a part of the low wall that swings open, like the gate of a residential fence, not an opening in a wall that separates an enclosed space from the outside world. It is built in a treetop and does use a ladder for climbing up. And it does involve friends (same-sex) -- that's his pal Tommy up there with him.

Still, you can see how less of a secluded sanctuary it is compared to the examples from the '30s and '40s. But then, that's only to be expected, giving the rising levels of social strife during the '50s and '60s, even somewhat beginning in the late '40s. Just cuz 1960 wasn't at the explosive peak of chaos of 10 years later, doesn't mean it was a harmonious stress-free kumbayah circle. I'll be revisiting this fact for other domains of society later. Suffice it to say that it was less socially harmonious than the '30s and '40s.

There's even an entire episode from 1960 about his tree house ("Dennis' Tree House"), which makes it into a social obstacle instead of a source of harmony. The treehouse is built right on the boundary with the yard of his neighbor, Mr. Wilson, who is upset that it might scare the birds away and he won't be able to enjoy his hobby of bird-watching. Things work out in the end, but it's part of a trend of the rising-strife phase that portrayed treehouses as sources of problems rather than unalloyed wholesomeness.

In a 1956 episode of Lassie ("The Tree House"), two friends Jeff and Porky get excited about building a treehouse and becoming blood-brothers -- seemingly off to a good start on the whole "treehouse as sanctuary for friends" theme. It's built in Jeff's yard with the help of his family. Unlike in Dennis the Menace, this is a proper treehouse with a roof, walls, doors, ladder, etc.

But then when they both spend the night in it, they bring their dogs along, and Porky's dog won't stop howling, keeping Jeff awake all night and making him so angry that he kicks out both the dog and his supposed blood-brother and guest Porky. When Jeff goes to apologize the next day for being a poor host / blood-brother, he finds the interior of the treehouse has been trashed, and assumes Porky did it as revenge -- more anti-social paranoia and suspiciousness and bad faith.

Later, there's a loud noise coming from the treehouse, and when Jeff goes to investigate -- there's a bear inside trashing the place even more. So that's what trashed the place before, not Porky -- but still, setting up the treehouse as a space that's vulnerable to roaming nomadic outsiders, including animals. Jeff's mom says no more treehouse. But it turns out the bear was escaped from the circus, not a wild one, so the mom says it's OK again. That makes no sense, there could still be wild bears or other troublesome animals roaming around that could climb up the ladder -- but the paranoid point has already been made. Beware! Caution! Risk!

The last of these problematizing examples is from 1970, from The Brady Bunch ("What Goes Up..."). In it, there's another proper treehouse, but it is still portrayed as a source of danger -- Bobby tries to climb up into it, but falls and sprains his ankle, leading him to develop a fear of heights on top of it.

What happened to treehouses just being wholesome sanctuaries for friends? Well, '56, '60, and '70 were all part of the rising-strife phase of the cycle. It wasn't the harmonious '30s and '40s anymore. So anything that might bring people together socially, like a treehouse sanctuary, had to be cast in a more negative and threatening light, as though it might introduce more strife than it would relieve. Not just physically, like scaring away the birds or posing a risk of falling injuries, but sowing the seeds of suspicion and resentment despite the promise of bringing camaraderie and appreciation, like driving a wedge between supposed blood-brothers.

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It wasn't until after the peak of social chaos circa 1970 that that wary attitude began to wane, and treehouses regained their wholesome innocent pro-social connotations. Only a few years after the Brady Bunch episode, there was a renaissance of rural-themed TV shows, epitomized by The Waltons and Little House on the Prairie.

In a first-season episode of The Waltons (from '73), their treehouse makes its debut and would become a familiar fixture in their environment for years. It's a proper treehouse, not problematized, and since the show is set in the Depression, it revives the original wave of treehouse-mania from the '30s and '40s.

Our Gang was renamed Little Rascals, and given an animated format in 1982, which not only included a treehouse as a gathering spot for the friend circle, it was emphasized by being included in the intro sequence, to set the premise and sense of place and tone.

And from there, treehouses began to explode in popularity, although more so in movies that were set in the past, like Stand by Me and The Sandlot. Both of those are set in the early '60s, and so a proper treehouse and thriving friend circle would've been anachronistic for that time -- it would've been more appropriate for a movie set in the '30s or '40s. But still, by that time they were starting to swirl together all sorts of "pre-1968" periods of 20th-century America. A little bit of the '30s, a little bit of the late '50s or early '60s, always an unintended dash of the year in which it was made, it's all good.

Dennis the Menace was made into a movie in 1993, and it upgraded the treehouse to a proper one, again unlike the era in which the original TV show was made. Little Rascals was made into a movie the next year, although without a prominent treehouse.

The Simpsons had a treehouse in their backyard as a gathering spot for friends, and although I don't know when its first appearance was, the "Treehouse of Horror" series for Halloween began in 1990. The only episode from '89 was the very first one, so unless it's in that episode, it first appeared sometime in '90.

The revival of the wholesome and non-threatening treehouse trope during the '80s and '90s reflected the rising-harmony phase of the cycle, before merging with or enhancing the new trope of "teen's room as treehouse within the home itself".

After the '90s, the treehouse trope begins to fade once again, not to mention picking up the connotation of danger and threats, right back to Lassie and Dennis the Menace and The Brady Bunch. But that's only natural, as the social mood swung away from harmony and toward strife once again, and anything that would cement social bonds among friends would have to come under suspicion and then get eliminated altogether.

However, now that the pendulum is finally swinging back toward harmony, as of the past couple years, maybe treehouses, teen's room as a treehouse within the home, or some new variation on this perennial American theme will emerge -- assuming we still had a thriving pop culture production sector, which we do not at all. American culture -- meaning, all-American, appealing to and paid attention to by all -- has been extinct since 2020.

But in whatever fragmented niche-demo remains of American-ish culture that remain going forward, we're likely to see a gradual revival of this theme, likely peaking in the early 2040s.

Maybe in video games? Minecraft is still thriving, despite coming out in 2010, so perhaps treehouses will become the hot new thing to build. Mumei made a cozy little one for herself a couple years ago, Fauna made the huge sun-obscuring World Tree during that time (which was not just a tree, but had home-like architecture at the top), so... maybe it's the start of a new trend?

It'll probably be more visible in new games, where there's a prominent treehouse built into it, but it'll be some niche indie thing that not the whole world knows about, or something. But the urge to hang out with friends in treehouses -- or their present-day descendants, perhaps in a form not yet invented -- will become overpowering in the next two decades. Plenty of time for it to find some kind of realization in the cultural realm.

Look forward to seeing what it is, while still knowing in advance it won't top, as it were, the examples from the '30s and '40s or the '80s and '90s. ^_^

January 20, 2025

RIP David Lynch, who mythologized the normies of Edenic Americana, through saturated dreamy naturalism

Following up on a series of comments starting here on the topic of "cool vs. weird," and another series starting here on the topic of the 50-year cycle in social cohesion vs. chaos -- and its cultural correlates -- I explored David Lynch's role in American cultural history, on the occasion of his recent death. I'll just paste the comments here, to get the ball rolling on a new post.

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RIP David Lynch, who produced most of his works during this wholesome period, and was always more cool than weird -- as were his creations.

If Twin Peaks had been weird and normie-shocking and taboo-violating and ugly or anti-aesthetic, there would never have been "Peaks mania". It was so widespread, I still vividly remember the day in 3rd or 4th grade, when a girl who sat at our little group of 4 desks pushed together, spontaneously burst out with

"Have you guys seen Twin Peaks???!??!?!??!!!! :DDDDDD"

None of us had, but her older sibling or parents were into it, and she watched along with them. We could tell how excited she was, so we believed it must be REALLY COOL, so tell us, what's it about? What makes it so cool? She couldn't really put it into words, and looked dejected after awhile, like, "Yeah, my 3rd-grade brain cannot convey the awesomeness of this show to my fellow 3rd-graders..."

But I always took that to heart, and watched it in earnest when it was shown in reruns on Bravo during the '90s or y2k (back when Bravo was like the Criterion Collection cable channel). I think I was reminded of it by some guy in our freshman dorm -- *not* a counter-cultural type, but a boarding school preppy -- was gushing over it, playing the opening theme song, etc. "You HAVE to watch it, whenever you can!"

Artsy-fartsy types loved it, too, but it was a surprise hit sensation due to its immediate appeal to normies. Nor does it depict counter-cultural types, or Bohemian urban niche environments -- exactly the opposite from someone like Woody Allen, who is primarily popular among art-y types.

It pains me to see Twin Peaks and other related works become hijacked by sub-cultures during the "weird instead of cool" phase of the cycle. Yeah, their predecessors liked it, too, but they didn't try to hijack or gatekeep it, or taint the association with it in a way that would repel normies from gushing over it as well, like their normie predecessors did back in the early '90s.

The elements of gore, violence, occult, etc. are played for sublime threat value, not for shock value or taboo-violation value. And they're balanced or heightened with elements of the beautiful -- the total babes he selected for the cast, the stunning locations, the striking rich colors and dramatic lighting, and the rest of it all.

Really his only weird / ugly / body-horror movie was Eraserhead, from '77.

The Elephant Man, from just 3 years later, was not like that at all, despite the subject being a disfigured freakshow attraction. I checked that out from the local library ALL THE TIME in kindergarten, when Blue Velvet had only just come out.

Yes, it was possible to "be into David Lynch before it was cool" back in the '80s, even for a Midwestern kindergartener who didn't even know his name. That movie was just too cool to not watch again and again and again. The things you could have imprinted on as an impressionable child in the good ol' days...

If only that girl in 3rd grade had told me that Twin Peaks was made by the same guy who made The Elephant Man, I would've been sold right away! And not had to wait until nearly 10 years later to track it down on cable -- and later, on DirectConnect.

Along with respect for taboos, goes respect for the holy and sacred and spiritual, which he incorporated into his work like few other art-school directors. And for the same reasons, his being one of the most all-American directors in the history of the medium.

Now that our cultural identity as Americans has largely matured, further down the line the dictionary definition of "Americana" will simply be David Lynch's '80s and '90s channeling of the late '50s and early '60s.

It isn't canonically American if it isn't in a David Lynch movie or TV show!

Very admirable role, to not only contribute so much primary material to American culture, but to serve as one of its main canonizers at the secondary level as well. RIP.

Delving further into Lynch's place in the "weird vs. cool" divide.

Surrealism, dreams / dreaminess, alternate dimensions, paranormal phenomena, etc. -- not weird in themselves. Not ugly, disgusting, disorienting, alienating, sacrilegious, profane, obscene, and so on.

The main way that surrealism *can* be taken in a weird direction is warped perception, hallucinations -- in the sense of trippy out-of-the-ordinary sensory perception, not just "such a thing couldn't exist here" like a person sitting on a wall or ceiling. Lynch never went with blurred vision, melting shapes, undulating lines of perspective within the spatial frame, kaleidoscopic ballets of pure shapes, and so on.

His surrealism is more of an "alternate reality" type, where the rules and nature of sensory perception remain the same as we ordinarily feel them. Perceptual naturalism.

So where does the alternate-ness come from, then? It ties into his pervasive tone of mystery, secrets, exploring the dim hidden crypts of reality. You can't immediately make sense of what you're encountering -- the space is too barren, the space seems to have no entrance and no exit, a person is sitting silent and looking at you but not saying anything, when they speak it's in a language you don't understand, or you understand that language but it's in concealed in cryptic riddles that invite you to solve and unlock their secret meaning, and so on.

Which is not to say it's off-putting or repulsive or dread-inducing -- it can go that extreme, but fundamentally it's more about cryptic meanings, which *can* be solved and understood, but not in the way you're used to determining the meaning of things.

The closest analogy to the sensation these alternate realities produce is discovering a treasure trove of communication in a language you don't speak and can't even decipher just yet, but which sparks your curiosity to decode it and learn to communicate in this unfamiliar language. You're hoping it's something mystical and BIG, not just ancient trade regulations or something boring and mundane like that...

We've all been in situations where we can't speak the language. As long as it's temporary, it's not so alienating -- before long, we'll be back to where we *do* speak the language effortlessly. And while we're in the foreign-speaking place, we can still try to figure out a pidgin to interact with this fascinating exotic world.

That's why he ties it so much into dreams -- dreams are fleeting and temporary. You'll wake up before too long, so even if you're having a nightmare, it's not a chronic condition. You're still grounded in the safe familiar waking world of your everyday environment. You're not permanently crossing over, climbing through the looking glass, whisked away by some cosmic force that may never whisk you back, etc.

Maybe you will -- maybe this is the big sleep, not just a single night's nightmare. But dreams are not inherently permanent, they are typically fleeting acute "conditions".

So, Lynchian surrealism is more about curiosity, exploring, a sense of adventure, going on a quest, solving a mystery, unlocking secrets. Fun, exciting, stimulating, inspiring -- not ugly, off-putting, demoralizing, degrading, or queering / weirding / warping. Especially not at the perceptual level, which would induce nausea and other disgust reflexes. Semantically disorienting, but never physically sea-sickening.

How about his famously "quirky" cast of characters? Isn't quirky synonymous with weird, misfit, etc? No, it just means they're not identical clones of each other, they all have their own distinct fingerprints, voices, faces, and yes personalities.

It's "all the colors of the rainbow" diversity, where each band of color is perceptually distinct, but all are equally natural examples of "color". There's not a standard color vs. marginal, misfit, outcast colors. There's no antagonism between the colors.

So I'd rather use the term "colorful characters" rather than "quirky," which can sometimes be conflated with weird, affected, etc.

That's the other thing -- colors don't strive to construct their own persona as being orange, green, etc. Their colors are just what they naturally are -- not carefully curated constructions and affectations performed for a real or imagined audience of spectators and evaluators. Lynchian "quirkiness" of characters is always unpretentious, naturalistic, and uninhibited. That's why they seem "extra" -- they're holding nothing back, concealing nothing, lacking artifice, uninhibited by anxieties about how they'll be perceived or accepted vs. rejected, etc.

I would call these personalities "highly saturated" if we're sticking with the "colorful" metaphor. They're not phony or affected colors, they just seem out of the ordinary due to how rich and saturated the pigment is -- almost realer than real -- since the artist did not dilute the pigment before applying it to the canvas.

These colorful characters are VIVID, not ostentatious or garish or caricatured or grotesque. Not campy either -- vivid.

So in this way he's emphasizing what is natural, not playing up the artificial. Celebratory naturalism, adulating naturalism -- not warping people into weird caricatured mask-wearers.

And so his characters are the opposite of affected, neurotic, performative theatre kids who curate an aura of being quirky, twee, or le sad and depressed, or whatever else. You've never met LESS neurotic characters in the history of the world's cultures...

Why are they so uninhibited, so lacking in artifice, so carefree inhabiting their distinct personalities? Cuz they aren't misfits, weirdos, etc., but belong to a community that accepts and values them simply for being members of the in-group. Like a great big single family, they are loved and appreciated unconditionally, so they are free to be themselves instead of having to construct a persona based on what will please some conditionally-loving fickle-taste audience or jury panel.

Not just among small-town folk either -- Mulholland Drive shows the same close-knit-ness of Angelenos broadly. Not to say there's never any conflict or antagonism or drama -- there's conflict within any family. Just to say that Angelenos treat each other like members of an extended family, not transactionally (and if a character does behave that way, it marks them as evil, misfit, threatening to the order, etc.).

You might even say Lynch's characters, their environment, and their social communities are Edenic -- Edenic Americana. There was temptation, conflict, etc. in the Garden of Eden, too -- Edenic doesn't imply free from threats or dangers or temptations.

But they live in a primeval, wholesome paradise, and the drama and conflict involves their loss of innocence through temptation and experience with not-so-wholesome elements (perhaps hostile invaders of their paradise, perhaps seductive antagonists who they succumb to through their own sinful free will).

This is another reason why his characters seem dialed-up -- they are more in the allegorical direction than the documentary / verite direction. They're Edenic, mythological, legendary, even though they're portrayed as inhabiting contemporary America. Mythological naturalism, legend-making naturalism.

Brief aside to say that Lynch never indulged in making anti-heroes, or glamorizing threats to the social order. The harmony and closely-knit fabric of the social order represented Edenic paradise, and whatever threatens to tear that to shreds is portrayed as an unalloyed evil, sometimes as a literal demon from a demonic dimension.

He never glorified weirdos, misfits, and anti-social types. At most, maybe gave them a seductive coolness, like leather-jacket-wearing, muscle-car-driving Frank Booth. But that was always undercut by exploring their own seedy underbelly (not just that of the wholesome small town) -- a raving nut who couldn't have fun without taking weird drugs, sexually crippled by perverse taboo-violating fetishes, deeply insecure, and ultimately pathetic, not someone anyone would want to emulate as le dark misunderstood anti-hero. Like other Lynchian characters, he's certainly colorful and vivid and memorable -- but not glorified or shown aspirationally.

You can instantly spot who misunderstands and hijacks Lynch's "quirkiness" by whether, when Lynch comes up in conversation, they chime in with "Heineken? Fuck that shit! Pabst Blue Ribbon!" or "A damn fine cup of coffee!"

Agent Cooper is equally colorful, vivid, and memorable -- but not the insecure, pathetic, LARP-y weirdo villain. *He* is the one that's glorified, and shown aspirationally. A modern day role model -- Lynch was a proud Eagle Scout, after all.

There was little in the way of moral ambiguity and other theatre-kid pretentiousness in the tone and themes -- there was good, and there was evil, and the creator was clearly on the side of the good guys. To choose otherwise would make the social order vulnerable to corruption and dissolution. He wanted to uphold and preserve it, and to express his gratitude at all the Edenic wonders that it provided to its dependents.

Another brief aside to emphasize that none of this morality was even crypto-Christian, let alone openly. That would have been too Olde Worlde LARP-y. If anything, it was part of New Age spirituality and morality -- how very American of him, yet again.

Ditto for the sacred music that accompanies this morality and narrative -- distinctly 20th-century American styles like jazz, R&B, blues, gospel, rock n roll, even synth-y New Age. The Twin Peaks theme song *was* included on the original definitive New Age compilation CD, Pure Moods.

I've brought this issue up before, but characters must be likeable and relatable and normie or at least normie-friendly / normie-aspiring, if their plight is to be felt by the audience. We don't care if an angry-at-everyone, self-focused, hyper-competitive brat suffers. All those taboo-violating, filthy-club-inhabiting gay weirdos from Cruising? Hard to feel sorry for them getting serial-murdered. They're already so debased, hardly human anymore.

That's why violence and other threats in Lynch's worlds are so poignant -- they're targeting the relatively innocent Edenic normies, who belong to a community, look attractive (naturally, not as in vain looks-maxxers), love others and are loved by others. THAT is a real loss.

When directors emphasize weirdos, misfits, anti-social types, competers, grade-grubbers, attention-whores, and other self-promoting types, and make them the victims, they're trying to force us into caring about people who don't care about us and would actively cut us down if given the power to. Sorry, no sympathy for the devil or his demonic minions, no matter how hamfistedly a grown-up misfit director tries to hector us into praising those who should be condemned.

Lynch allowed us to bemoan the loss of those who deserved to still be here. Moral naturalism, ethical naturalism, not moral inversionism.

Seduction, allure, glamor, temptation, and sin were other pervasive themes in his work. Ties into the beautiful, and the Edenic, and the loss of innocence, but also the mysterious, the cryptic, the puzzling -- that's another kind of attractive, enticing seduction. Irresistible, possibly to our own downfall, but an all-too-human desire.

Things that are weird, ugly, cursed, warped, unnatural, repulsive, etc. -- are *not* tempting, *not* alluring, *not* inviting us to stray from our normie path. Even when threats to the social order are shown, they have to have a kind of glamor or beauty, at least superficially and initially.

What could possibly tempt us to stray from our already beautiful Edenic paradise? -- something even more beautiful, more concentratedly beautiful, beauty in a form we haven't yet experienced hence exotic.

There is the occasional ugly revolting outsider threat (like the dumpster demon in Mulholland Drive), but those are rare. Ugliness, gore, splatter, filth, scat -- very rare in Lynch's rendering of the evil side of the universe. Also rare in his depiction of their evil effects on the good side -- no torture-porn gruesomeness done to the victims.

This places him in square opposition to the puritanical strain of American culture, especially as it arose during the late '90s and after, with torture porn that originated with David Fincher's Seven (1995), where ugly disgusting gruesome tortures are meted out to sinners in order for the punishment to fit the crime. See this earlier post.

Lynch is part of the Dark Age-oriented empathy toward sinners approach, emphasizing the seductiveness and superficial appeal of sin, understanding and trying to coax would-be sinners away from falling into temptation. As opposed to the puritanical discipline-and-punish approach of the humanist, Renaissance, Scientific Revolution, Enlightenment eras, where sinners get what they deserve, reap what you sow, etc., and where they get appropriate torturing punishments (which did not exist in the Dark Ages), witch-hunted (from the Scientific Rev era, not the Dark Ages), and so on and so forth.

There are no revenge fantasies, fan-fic, or other forms of self-aggrandizement in Lynch's work, unlike in many other favorites of the art-y crowd (like Woody Allen, to pick on him again somewhat, but he really is a good foil for Lynch).

He doesn't create these worlds in order to escape the perceived injustice of this world, into a better, just world where he comes out on top of his rivals or antagonists. Not masturbatory.

It's not escapist -- in a way it's embedding yourself even further within this reality, by not treating it in a documentary / verite way, but also not as some horrible unjust prison to escape from. It's dignifying this world, its characters, and its environment -- and even elevating them to legendary, mythological, allegorical significance. That's devoting yourself even more to this world.

So it's really not so fantastical after all, the "extra"-ness or intensity comes from imagining our world to be even more real than it really is, to be more whatever-it-is than it really is. Not "super"-natural, that has other connotations -- ultra-naturalism, maybe.

And again, those brief visits to and from alternate realities or spaces, are treated entirely naturalistically -- you visit such-and-such coordinates on a map, and presto, you're transported to the Black Lodge. It's like traveling via wormhole, in a "heavy on the science" sci-fi space story.

Just as Lynch does not denigrate the normies as enemies of the weird, he does not downplay this world as a bland flavor that should be left behind for a more fantastical razzle-dazzle escape-pod. He mythologizes the normies, as well as their worldly environment. Nobody to seek revenge against, no place to flee or escape from. Somebody to be treasured, and some place worth embedding yourself further into.