Showing posts with label Architecture. Show all posts
Showing posts with label Architecture. Show all posts

August 14, 2025

Japanese Steppe origins: Breaking precious mirrors as a burial ritual

Before getting into the main topic, I'll just link to some observations I made in the comments to the previous post -- about a Korean royal clan claiming descent from the Xiongnu. This establishes that my parallel investigation of the Steppe, and specifically Xiongnu, origins of their Japanese neighbors is already on solid ground in Southeastern Korea.

The clan that united the kingdom of Silla, which then went on to unify all of Korea, was the Kim clan from Gyeongju. Their legend of their origins is that they descend from a Xiongnu prince, who the Chinese call Jin Midi, but who they themselves call Kim Al-chi. I immediately noticed that "alchi" is one of the variant names of the Alat tribe -- the one whose name means "piebald horse" in Turkic, and who were the ruling clan of the Xiongnu confederation.

Did the unifying clan of Korea really descend from Xiongnu rulers? Well, they made this claim themselves, it's not somebody like me 2000 years later attributing it to them. And Korean scholars note how similar the grave goods are for Silla and the eastern Xiongnu.

I think the Japanese chose to make their Xiongnu origins cryptic due to the rivalry between Wa / Yamato and Silla. Yamato was on the losing side of the Tang-Goguryeo War of the 7th C, whereas Silla was on the winning side (allying with Tang China). They wouldn't try to invade Korea for many centuries after that, and wanted to distance themselves from their geopolitical rivals. Since the Xiongnu origins of the Kim clan were well known back then, the Yamato decided not to make the same claim, lest they be seen as copying Silla, or engaging in sibling rivalry.

But all the signs are there if you look.

* * *


Which brings us to the main topic of this post -- the burial rituals of the Xiongnu and other Steppe cultures of that time, as well as the early Wa culture in Japan. (And Silla, too, of course, but I'm not focusing on that.)

To reiterate an ongoing theme, we have to try to avoid using examples of convergent evolution when linking two groups together. What causes two groups to converge on the same outcome is some kind of utilitarian, economic, materially motivated force -- like getting more calories in your diet.

Group A drinks milk, and group B drinks milk -- are they descended from a common ancestor? Maybe, but maybe not -- maybe they each independently took up pastoralism, and began consuming the dairy products of their livestock. Both of them drinking milk doesn't mean they share an ancestor, it may mean that pastoralists will end up consuming dairy products, whether they share an ancestor or not.

Likewise, quite a few pastoralist groups from the Steppe practice horse sacrifice and horse burials, including Indo-European cultures from the West and Altaic cultures from the East. But that doesn't mean they share a cultural ancestor -- it may just reflect that fact that both have adopted horses, which makes horses very important, and so, what greater sacrifice could they make than sacrificing a horse?

We want to look for examples that are not steered by a cold, clinical Darwinian, economic, utilitarian incentive -- things that are more like a shibboleth. I say "po-TAY-to", you say "po-TAH-to" -- and that proves we belong to two separate cultures, whatever else we might share. Pronouncing the word either way does not help you communicate the meaning more efficiently, it is simply a random inconsequential arbitrary coin-flip that we have constructed in order to distinguish the members of group A vs. group B.

When I get to clothing and jewelry styles, we'll really see this idea take off -- what does it matter if you close your robe left-over-right or right-over-left? The robe closes just the same. But in ancient East Asia, this seemingly meaningless distinction made all the difference between who was civilized (left-over-right) and who was barbarian (right-over-left).

And yes, people in Japan at that time, and up until the Nara period (around 700 AD), were firmly committed to wearing their robes in the Northern barbarian style, just like the Xiongnu. So were the Tocharians, an Eastern Steppe group who adopted an Indo-Euro language (the only known Eastern culture to do so), but remained true to their origins in dress.

Similarly, superstitions may have a utilitarian logic to them -- in which case, it means nothing if two groups share a superstition. I was looking up Japanese superstitions, and one of them is to not whistle indoors -- it turns out, almost every culture in the world shares this superstition. Probably because everyone perceives it as rude, as though you're trying to be a band-leader in an impromptu concert that nobody asked for. So it's frowned on all over the world, and it cannot be used to prove that Russians and Japanese descend from a common ancestral culture where this superstition was born. It was born in multiple places and at various times, independently of each other. It's convergent evolution.

So when we turn to burials -- the main material trace that is left in the archaeological record for us to study in the present about cultures from the past -- we have to look for examples that look like shibboleths, not practices that many cultures could come up with on their own.

E.g., "monumental size of the grave to reflect the elite status of those buried there" -- yeah, no shit, what else are they going to do, make tiny graves for the elite and mega-tombs for the commoners?

We also have to take into account the notion of "degrees of freedom" from statistics, or how much room for variation there is. You might think, Well, mega-size doesn't show that two cultures share an ancestor, but maybe the particular shape of their mega-tombs could play the role of a shibboleth.

Only problem is -- how many 3D shapes are there to choose from for a tomb? You've got your box-like shape, your rounded mound shape, a pyramid shape, and that's about it, for a single structure. There are far, far fewer possible shapes to build a tomb in, than there are possible sound sequences to convey the meaning of "father". If two languages share a word for "father", that's highly suggestive of shared ancestry. If they both build mounded tombs, that's only slightly suggestive.

So although mounded tombs were popular throughout the Steppe in ancient times, from the West to the East, and although the most famous tombs in all of Japanese history are indeed gigantic mounds (Kofun, giving their name to the period in which they were built, roughly 300-600 AD), that is only slightly suggestive of Japan's Steppe origins.

It certainly doesn't *contradict* the claim that Japanese culture has a Steppe component -- it's in line with the claim, but it's a weaker piece of confirming evidence than some example where there's lots more room for variation and more of a shibboleth nature to it.

* * *


Enter one of the most bizarre and distinctive burial rituals in world history -- the deliberate breaking of finely crafted, highly valuable, aesthetically adorned, built-to-last mirrors. Not just putting a crack in them with a little whack from a hammer, but breaking them into at least 4 separate fragments on average. That's no accident -- especially when mirrors in the old days were made of (polished) bronze, which is much harder to fragment than glass. And these were fairly large mirrors, around 8 inches in diameter, not a little hand mirror -- something that impressive, you'd figure they would want to preserve in order to show off as a status symbol.

This is a great example because we can rule out utilitarian, Darwinian, etc. incentives for two cultures sharing this ritual. It's breaking something useful, functional, and valuable -- it's going against the utilitarian motive. Even in the figurative sense, where the grave goods are not meant to be used by the living, but by the dead in the Otherworld, breaking the mirror deprives the deceased of its use or exchange value in the afterlife.

Imagine waking up on The Other Side, surrounded by mirror fragments -- "Gee, thanks a lot for making them worth a lot less, in case I wanted to trade them for something that's only available in the Otherworld, which you couldn't provide me with during the burial. Or in case I wanted to see what I look like dead, or if I wanted to reflect light for some reason. Whose idea was it to break them into pieces?!"

A superstition about not breaking a mirror, could arise independently through convergent evolution. Mirrors are functional, utilitarian, valuable things -- don't break them, or else bad things will follow. Breaking them on purpose is the opposite -- that must be due to some unclearly motivated shared tradition.

BTW, as for the modern American superstition about "break a mirror, and you'll get 7 years of bad luck", this is claimed with absolutely no evidence to stem from "ancient Greece and Rome" -- always a telltale sign of bullshitting. We don't come from Greco or Roman cultures, even distantly. No one can point to an author of the ancient world saying it's bad luck to break a mirror, cuz you'll get 7 years of bad luck. Or some other number of years of bad luck. Or even explicitly saying that breaking a mirror is unlucky.

So the "breaking a mirror is unlucky" superstition is likely much more modern than that, from the era when mirrors became commonplace and the targets of superstitions. At that point, multiple cultures could independently come up with a superstition against breaking mirrors, in America or wherever else.

Back to the ancient Steppe -- other cultures did in fact bury their dead with the same Chinese bronze mirrors (or imitations), but without the widespread practice of breaking them. That does *not* suggest a common origin for them -- functional, valuable, finely crafted things will be sought after as grave goods no matter who they are.

As it turns out, both the Western Steppe and Han China included bronze mirrors in their grave goods, but nobody thinks they share an ancestor. They both independently figured out that these things were valuable and impressive feats of craftsmanship, so why not include them with all the other goodies in the grave?

It was only the Eastern Steppe groups that fragmented the Chinese bronze mirrors as part of their burial rituals. See this review article of the broken bronze mirror phenomenon, which surveys the Western Steppe as well as the East.

It began with the Pazyryk culture from the Altai Mountain region during the mid-1st millennium BC. They are misleadingly called "Scythian" as though they were Indo-Euro-phone, culturally Iranian, or primarily Western Steppe, none of which is true -- they seem to be proto-Turkic if anything, the western frontier of the Eastern Steppe.

This practice continued, most famously, among the Xiongnu, around the turn of the millennium...

And as fate would have it, among the Kofun burials in Glorious Nippon, in the early 1st millennium AD (and in Silla). As with the Pazyryk and Xiongnu, not all of the Chinese bronze mirrors are broken in Kofun burials, but a large number of them are -- perhaps dozens of mirrors each broken into 3 or 4 fragments on average, within a single site. And this practice was not just one fluke site, but dozens of locations all around Japan.

Nor was it done only in peripheral or culturally deviant regions of the nascent Japanese nation -- if anything, it was done in abundance at the very heart of the soon-to-be Yamato state, around Nara. See this discovery of over 100 mirrors broken into nearly 400 fragments, from the Sakurai Chausuyama Kofun near Nara, dating from the 3rd C and belonging to a very elite individual, possibly the legendary Queen Pimiko herself.

This early date is also helpful to establish that these Steppe influences of Japanese culture did not only arrive during the course of the Kofun era -- they were there before 300 AD. And it is helpful to show that these influences are not "Korean," as though they were confined only to Korea and Japan. Rather, both of them are extensions of a broader Eastern Steppe tradition, brought by Steppe people who crossed the mountains into the Korean peninsula, the first wave going further into Japan, and a second wave remaining in Korea (the Koreanic speakers).

* * *


These bronze mirrors, and mirrors in general, are so important in Japanese culture that one of the three imperial regalia -- the special material items that legitimize each emperor, which are passed on to each new holder of that office -- is an ancient bronze mirror, the Yata no Kagami. (We'll get to the Steppe origins of another of the three, the magatama or curved jade jewel-bead, in the next post.)

Mirrors have always been important in the rituals of Shinto, as symbols of the sun. It seems like the Eastern Steppe cultures view mirrors as solar symbols -- miniature suns that you can wield with your own two hands, throwing bright beams of light wherever you please, like a demi-solar-god all by yourself. The Western Steppe cultures view them more in terms of reflecting the physical likeness of a person, not as pre-industrial spotlights.

And wouldn't you know it? While browsing the Wikipedia article on "mirrors in Shinto," I nearly fell out of my chair looking at how the mirror is displayed in a typical Shinto ritual. See the center top of this image, where the mirror lies between the 4 animal statues. The mirror itself is a disc, and it's resting on a stand that is curved very much like a crescent moon

There's that distinctly Xiongnu visual shibboleth again! A solar disc, with a crescent moon underneath, opening up to the sun, which remains in use on the national flag of Mongolia. We'll see that in Kofun-era earrings, in the post on clothing styles.

Do an image search for "Shinto mirror," and you'll see all sorts of variations on this theme, but they all involve a stand that is crescent and opening up to the solar disc. I can't determine when this combination of items began, but it has endured right up through the present.

Somewhere along the way, the Steppe fixation on the "sun and moon" duo was downplayed, and the crescent shape was carved in the shape of clouds or sea waves or some abstract thing. But who ever depicts clouds as forming a shape whose border is an upward-opening crescent? Or sea-waves depicted with that same border shape? It's obviously a crescent moon, and that border shape has been preserved -- even though its interior has been (re-)decorated to distract from its moon-focused origins.

I wonder if this Shinto mirror-and-stand configuration goes back to the Xiongnu, and the smaller golden "disc with crescent" items that are found among the Xiongnu, or the identical Kofun-era earrings, are just jewelry representations of their sun-and-moon religious rituals, which would have involved one of those large bronze mirrors as the solar disc, supported by a stand in the shape of an upward-opening crescent moon. IDK, something to think about / look into.

* * *


Like many ancient facets of Japanese culture, they have been preserved or served as inspiration for even the most hi-tech and futuristic domains of contemporary Japanese culture -- like video games. In The Legend of Zelda: Twilight Princess, there's a crucial item called the mirror of twilight, and it is in the shape and color of an ancient Chinese bronze mirror -- and it also lies in 4 fragments, which must be re-assembled in order to use it as a massive light-reflector.

In an earlier game in the series, Ocarina of Time, the player uses a mirror shield to reflect beams of light in order to trigger doors opening and such. However, it doesn't resemble the ancient bronze Chinese mirrors, and does not lie in fragments. Even earlier, in A Link to the Past, the mirror shield doesn't bounce rays of light, but absorbs them. And even earlier, in The Adventure of Link, the protagonist helps a townswoman find her lost mirror and is rewarded for it -- it's not shown at all, though, let alone in an ancient Chinese form, or lying in fragments, or reflecting light rays. But these are all still part of the enduring Japanese fascination with mirrors.

* * *


Finally, what the hell *was* the reason for breaking the mirrors back then? It doesn't matter for the purposes of linking various cultures together that share the practice. But just to try to get inside their heads...

I actually came up with a similar concept as the Twilight Princess video game, before even reading about it. None of the other grave goods, whether highly valuable or not-so-valuable, are deliberately broken. They're intact, in good working order, and meant to aid the deceased in some way.

Mirrors left intact would be the same -- an aid to the deceased.

But the ones that were broken -- could have been a reflection of the corpse itself. Something that used to be a finely crafted, highly valuable, built-to-last creation -- but that now finds itself at the end of its use, decaying into pieces, losing its order and structure, never to be used again...

Until some fateful event in the future, where the dead are brought back to life, and where these mirror fragments would be supernaturally placed back together, without the awkward glue or whatever means that a person would use, but actually restored to their original state and in their original working order -- with no cracks, glue, or anything else like that to be seen.

Until that day comes, both the corpse and the mirrors will lie in their fragmented, decaying state, unable to function as they were originally created.

Maybe they didn't have the apocalyptic revival of the dead and restoration of the mirrors, as though Humpty Dumpty had been miraculously put back together again. At the very least, they could have intended the broken mirrors to stand for the broken body, broken family, broken social hierarchy, now that this elite individual has been retired from their role.

Since they viewed mirrors mainly as sun symbols, i.e. projectors of light, then a broken mirror is tantamount to a snuffed-out candle for some other culture where candles represent light projection and mini-suns.

Such an important person dying is like the sun and moon themselves going dark in the sky.

We know that ancient Altaic people used to view the sun and moon as mirrors-in-the-sky -- see the earlier post on their creation myth, which is mainly about churning the primordial sea with a divine staff in order to make land-masses out of the resulting sea-foam on the surface. One of them also mentions that during the age of creation, two mirrors were placed in the sky, which brought light to the universe -- the sun and the moon.

So, far from being a sign of disrespect toward the dead, the broken mirror was the ultimate material expression of grief from the mourners.

April 12, 2025

Programming note: series on coziness in architecture, from the room scale to the city plan scale, with cross-cultural and cross-temporal studies

It's back to architecture for a little while, and the next series of posts will all be on the same overarching theme -- coziness. It will start from the small scale and work up progressively toward an entire city plan.

We'll be visited yet again by some of our favorite recurring characters here -- America and Japan exhibiting the cultural traits of the Dark Ages in Eurasia, re-examining the Dark Ages in Eurasia itself with a mind toward how they cycle with Humanist / Enlightenment cultures over the course of a 2000-year cycle, the place of architecture in American ethnogenesis (and how we invented so-called Modernism), specifically Frank Lloyd Wright pioneering just about every family of building style that makes us us (and most of it coming from ground zero of American ethnogenesis -- Chicago), the utter cluelessness of most architectural and other critics when they try to figure out American culture, and so on and so forth.

Along the way we'll explore an aspect of architecture that has received shockingly little critical attention, including in books that are devoted to formal spatial / geometric analysis. E.g., The Dynamics of Architectural Form by Rudolf Arnheim (1977), a formal critical book that I happen to have a handy copy of -- but I figure there's little discussion elsewhere, or else he would've included it in his citations and footnotes.

And that aspect is... CONCAVITY, as opposed to the far more common convexity. There is a very tiny amount about this aspect regarding interior spaces or individual elements like a column or vault, but we'll be taking a far larger view of the entire building and its grounds, and of entire neighborhood and city plans.

Everyone just assumes that when you talk about "shapes" of buildings, they have to have a convex perimeter -- where every vertex of an angle joining two walls, is pushed outward from inside the building. For example, a rectangle or pentagon or hexagon or octagon or in the limit a circle / ellipse.

We're going to see just how concave you can make a building's exterior -- where some of those corners between two walls have been pulled inward toward the center of the building. For example, a U shape, a "spokes stemming from a hub" shape, etc.

But we can't cover that topic until we start with a smaller scale, and examine how cozy Americans prefer their buildings to be, how Dark Age and defensive and fortress-like we like them, how we assume the central state is weak and nomads / bandits / feuding factions are unchecked, etc. Only then will it make sense why America pioneered concave building shapes, and how early we invented them.

And then the usual corollary -- that the Euros were at least a generation behind us (sometimes longer), copying us, and just slapping a different Bauhaus-y branding on top of our popular styles that almost always trace back to Frank Lloyd Wright.

It cannot be otherwise -- he was born in 1867 and was churning out pioneering works in the 1890s. Walter Gropius, the earliest Euro modernist, was born in 1883, and was not churning out his distinctive works until the 1920s -- a full generation delayed from the grandfather of American -- and therefore Modern -- architecture, Frank Lloyd Wright himself.

But we will give the Euros their due -- their Dark Age due, that is. And the Saharo-Arabians of the Dark Ages as well. I haven't looked too far into East Asian examples, other than to confirm that Japan is on a different timeline and is currently Dark Age like we are.

If you're sick and tired of cathedrals and chateaus, and want to see CASTLES for a change...

If you'll just puke seeing another grid layout for a city's streets, and want to see eccentric arterial meanderings and cul-de-sacs everywhere...

If you'd rather not set foot in the city to begin with, but retreat to pastoral hamlets...

We're going to see just how fucking awesome Eurasia used to be -- during the Dark Ages.

Mainly, though, the focus will be on American ethnogenesis, and the model is one of convergent evolution -- similar environments selecting for similar adaptations, not like we consciously revived the Dark Age castle complex in America. They just turned out similarly due to America having a weak central state, just like Eurasian societies did back then.

I'll put together the first post as soon as I can, but in the meantime, let this programming note cleanse your brain of whatever dIsCouRsE-sludge has been flung against it lately, and get it re-acquainted with some of the major recurring themes here, before we take off on the journey. ^_^

March 5, 2025

Treehouses, and friends entering your 2nd-story room through the window, as tropes from the rising-harmony phase of the 50-year civil stability cycle

While preparing a post on friends vs. frenemies during the rising-harmony vs. rising-strife phases of Turchin's 50-year cycle in civic cohesion vs. breakdown, I came across one of the fondest memories that late Gen X-ers have of the peak of social harmony circa the mid-'90s -- friends entering each other's rooms through the bedroom window, rather than going through the usual doors on the ground floor.

To clarify, this rarely happened in real life and is mainly a trope from pop culture. And yet, even as a pop culture trope, it didn't exist long before the '90s, and ceased afterwards. Pop culture is dynamic, not static, and it reflects the broader zeitgeist -- not only within the cultural domains, but in the IRL social domains like families, friends, communities, and so on.

In order to pay proper homage to this cultural phenomenon, and to understand it properly, and to trace its origins or spiritual ancestors, I'm putting together this standalone post instead of relegating it to the comment thread.

First, as a summary for those who remember or as a whirlwind tour for those poor unfortunate souls who weren't part of that world, here is a compilation video of the trope from Slate's YouTube channel. It's not meant to be exhaustive, and I will add more examples below and in the comments as I come across them.

We have to clearly delineate what the trope is -- it's not the very broad definition from TV Tropes or IMDB, where it's merely entering the home through a window. That covers criminals breaking & entering, or spies and snoops, frenemies trying to sabotage each other, etc.

But more importantly, this *does not* cover an existing romantic couple, or between two people where there's already romantic tension or sexual intent -- that trope is already fairly well established. For example, Romeo observing Juliet on her balcony, serenades in the same spatial position, princes scaling the walls of a tower to reach the princess' window a la Rapunzel, and many other fairly old and pre-American examples.

The distinctly all-American 20th-century trope covers friends, acquaintances, peers, and similar relationships. They might escalate into romantic relationships, or they might not, that's not crucial. And since it's about friendship and camaraderie, it is not restricted to an opposite-sex pair -- it could be two guy friends, or two girl friends, or a mixed-sex pair.

A few further examples:

Here is a short compilation just from Clarissa Explains It All (1991-'94), to emphasize how frequently this trope appeared in that show -- just about every episode, often multiple times per episode. Whenever Sam meets up with Clarissa at her home, there's a thud of the ladder against the window, Clarissa says "Hi Sam," a leitmotif guitar chord strums, and he enters.

Here is an example from a '95 episode of Boy Meets World, where friends Cory and Topanga start to declare their romantic feelings for each other. At other times in the show, guy friends Cory and Shawn enter through the window. It's not just for mixed-sex or potentially romantic partners.

Here is an example from a '94 episode of Married with Children, where Bud is paid a visit by an acquaintance, the niece of his next-door neighbor, and things escalate from there. (In the same clip, one of Kelly's bf du jour guys accidentally climbs up the same ladder, thinking it's her room, before being told it's the next window over.)

Here is a pic from Doogie Howser (unknown year, but '89 or the early '90s) showing Doogie's best friend Vinnie entering through the window. Another guy friend example.

Unfortunately, the show that probably started, but at the very least was the first popularizer of this trope -- Saved by the Bell -- doesn't have any video clips or images of the many times that friends entered through the bedroom window. But it was common, for both same-sex friends like Zack and Screech, and mixed-sex friends like Zack and Jessie.

Doogie Howser is the other contender for first example, since it and Saved by the Bell both began airing in the fall of '89, a couple years ahead of Clarissa and Boy Meets World. I'd have to start watching my Saved by the Bell DVDs to see when the first instance was, but there's a 1st season clip of Screech being pushed out the open window by Zack in a panic. So I'm guessing the trope began in its 1st season. IDK about Doogie Howser, and won't watch episodes just to see.

In any case, Saved by the Bell was by far the more popular and influential of the two, not just among teen shows of the time, but their legacy ever since. So for the time being, I'm going to declare it the originator of this trope. Earlier examples of "entering through the window" from the '80s involved romantic couples, like A Nightmare on Elm Street and Heathers. Maybe those could be considered proto-examples.

Saved by the Bell, in fact, might be the originator of so-called postmodern TV comedy shows, with frequent and lengthy addresses to the audience (breaking the 4th wall), cut-away imagination sequences, cut-away homages / pastiches of classic and contempo pop culture, and other self-aware / meta-commentary techniques that would come to define comedy shows of the '90s and even the 21st century.

How long did the trope last? Not really beyond the '90s, except as a target for send-up and pastiche as in Kickass (2010), or as a callback to the original show during a sequel show (like Girl Meets World from the mid-2010s). The last major show to do it was Dawson's Creek from the late '90s -- the examples were frequent, involving various friends, not necessarily romantic in tone, and still participating in the trend itself, without being a self-aware reference or allusion. And that was a popular / influential teen show.

The most notable later example is not a TV show or movie at all, but the iconic music video for "You Belong with Me" by Taylor Swift from 2008. Admittedly, the two mixed-sex neighbors don't enter each other's rooms, but they do socially interact, emotionally connect, and play supportive roles in each other's lives, across the narrow gap between their homes. They start out not romantically involved, "just friends," although it does eventually escalate to romance, after the girl-next-door gets rid of her mean-girl rival (his current, then ex-gf).

I appreciate the honesty of this video for acknowledging that the peak of social harmony was over by the 2000s, so it would've been inauthentic to LARP as teens from 1993 and directly enter each other's rooms through the window. The interaction across the gap while still in their separate rooms conveys the same spirit, albeit at a lower intensity since friends, and the sexes, are no longer as close as they used to be back in the '90s. And it is still their personal rooms where they're connecting -- not their living rooms, kitchens, rec rooms, etc., so the intimacy and just-the-two-of-us-ness is preserved.

Cute. ^_^

Also worth noting that she takes the initiative in their relationship: she's the first to start communicating through notes between their windows, at the dance she tracks him down, and most importantly she is the first one to show him her note that says "I love you", and he only shows his note saying the same thing after she has already done so. Very '90s vibe -- the song could easily make a good soundtrack for a "Pete and Ellen" compilation video using scenes from The Adventures of Pete and Pete.

* * *


This is a very '90s trope, and it's no coincidence that appeared and spread around the peak of social harmony. How did it channel the harmonious social mood?

It's mainly about the directness of the friends' interactions -- they don't have to knock at the front door, then wait in the living room, then hang out for a snack in the kitchen, and then ultimately wind up in the privacy of the person's personal room. It's not as though those various checkpoints along the way always led toward a hanging-out session in the personal room -- they're all various places where the guest can be turned away.

Knocking on the front door? Maybe they'll be ignored by someone pretending not to be home, or they'll be greeted at the door, but not invited in -- "I'm kinda busy right now..." Or maybe defused by hanging out on the front porch / patio for a bit, and once the convo is over, time to head on back home, without even stepping foot inside.

Hanging out in the living room, perhaps while watching some TV? Well, that's a great big time-suck and energy-exhauster right there. You can while away hours vegging out on the living room couch in front of the TV. After getting your fill of that activity, it's time to head on back home, without going to the personal room.

Sitting down at the kitchen table for a little snack or maybe doing some homework together? Well, you can have a brief little chat there, and after the homework is done, and the meal is starting to fill your belly, might as well head on home, without going to the personal room.

Ditto for a trip to the basement rec room, gamer station, or dad's den / man cave. It diverts the social energy into an activity like playing games, and after you've spent an hour or so doing that, you're feeling a little exhausted, might as well head on home.

There's just something about hanging out in the personal room that you can't get from those other spaces -- especially those that don't even let you inside, like chatting on the front porch, shooting hoops in the driveway, and so on.

It's more intimate, more private, the door is closed and it's just the best buds in their own little world, whereas the rest of the household may show up in the other non-personal spaces in the home, like the living room, kitchen, or basement rec room. Hell, if it's an outside space, the general public might show up unannounced!

Nothing is cozier, socially and spatially defended against outside forces and surveillance, than hanging out in the personal room. There's not even a distinct and dedicated material thing there to define your activity, like the couch or TV in the living room, or the fridge and table in the kitchen, or the video game console or pool table in the rec room. It's just the person's bed -- which as friends you won't be sharing -- and their closet and clothing-related furniture, and various personal thingies strewn about.

And that's just it -- it lacks any other material purpose that could divert your attention away from just hanging out, having a convo, sharing secrets, giving advice, venting frustrations, coming up with plans, and in general opening up to and supporting each other. No distractions.

The material things that are present, heighten the sense of intimacy and personal closeness -- that's the bed the person sleeps in, that's the closet where their clothes are stored, that's their book collection they browse while bored-in-their-room-alone, and so on. The person is opening themselves up just by letting you be around these personal things, more so than by merely inviting you inside their home while remaining in a non-private room with distractions that could divert the interaction away from interpersonal bonding.

So, by entering the personal room directly via the window to the outside, all these other non-private spaces are avoided, and none of the social energy is dissipated by the room-specific material focal objects. And there is virtually no chance of just being sent away, unlike at the other checkpoints -- the visitor is taking a literal physical risk of falling and injuring themselves or dying, by appearing at the second-story window -- you can't send such a vulnerable person away!

Oh, forgot to mention -- the window is always above the ground floor! That introduces the physical risk, and what makes it a costly and therefore honest signal, of the visitor's need to come in, preventing any chance of rejection. A visitor who isn't a close friend isn't going to take those physical risks, only to appear rude and presumptuous to the resident -- so the only person who ever makes these trips is a close and trusted friend.

Aside from saving all the social energy for the close bonding space, it also clears away any sense of the two friends playing petty and pointless games with each other, to assert dominance or put the other in their place, etc. The entrance to the personal room is direct, immediate, and unquestioned. No need to jump through any hoops (other than climbing up there, of course), pass inspections, receive permission slips, or other manner of checking off boxes on an application form, as though you were being hired for a job rather than invited to hang out by a friend.

I deny the claim that it's related to doing an end-run around parental supervision -- often enough, the parents aren't even home at the time, nor are any other siblings or household members. But if you're just watching TV in the living room, supposedly all alone, those parents or siblings could show up at any moment and spoil the intimacy, given how close the living room is to the doors, and given its expectation as a non-private space, so whoever shows up won't think anything about going right to the living room where you're already hanging out on the couch. Ditto for doing homework or having a snack at the kitchen table.

If you entered an otherwise empty home through those rooms, your privacy could be interrupted before you get to the personal room. By heading straight to the personal room, you're not bypassing an existing third party in the home -- you're removing even the potential future interruption, by not slow-rolling your presence through various non-private rooms in the home, even when no one else is home for the time being.

In these various ways, it's intensifying or elevating the guest-host relationship, where guests are never turned away, but hosts are never put upon or betrayed by those guests. But it's a small number involved -- just those two, not multiple guests coming over for dinner or having a place to sleep. It's the two friends, with the rest of the world kept outside (even if they're inside the same home -- outside of the personal room, at any rate).

It's camaraderie, but also intimacy, not the bonds among a large team of people (which may be shown in other ways in the TV show).

The roles are complimentary rather than identical -- a guest, and a host. And although seemingly setting up a dominance hierarchy with a requester at the mercy of the space-controller, the unquestioned and unconditional access levels this potential hierarchy, and emphasizes the egalitarian nature of social relations when harmony rather than strife and competition is the norm. Roles are complimentary, but egalitarian.

* * *


So far, so good -- but remember, there's a cycle at work here. It's not enough to show how the social mood and pop culture were related during the most recent peak of social harmony -- ideally, we'd observe a similar match from the peak before that one (roughly the second half of the '20s through the mid-'40s). And even more ideally, a similar decline in the trope during the previous rising-strife phase (roughly the late '40s through the early '70s, tied together by the strands of second-wave feminism, African-American civil rights, and students vs. the school authorities).

Well, there's no 100% match to the Radio Days environment -- no pop culture trope of friends entering each other's personal rooms through the window. But there was a closely related one, so closely related, in fact, that the '90s trope incorporated a key element of it that was not needed for the purposes of "friends entering a 2nd-story window" -- but *was* necessary to signal its spiritual origins in the earlier trope born in the '30s and '40s.

I tried to think of what other scenarios and architectural forms the "friends entering through the window" trope resembled, so I could check their origins and cyclic popularity. At first I was misled by the "scaling the castle / tower walls" scenario -- again, that's mainly in the context of a princess and her suitor, not friends. And it also relies on the external walls being a defensive obstruction, and bypassing parental supervision, and the personal room being a prison cell rather than a sanctuary, and so on.

Then it hit me -- the rooms from the '90s were like treehouses! Then it all fell into place. But before analyzing the similarities, let's note one similarity that is not necessary structurally, and only serves as a reference to the earlier example.

Quite often, including the most iconic examples like Clarissa Explains It All and Saved by the Bell, outside the window is a huge tree, visible through the window, lying no more than 10 feet away. In the '90s trope, the tree is not typically used as the means of ascending the walls -- usually it's a ladder, as in Clarissa. Why is this huge tree trunk and large branches and abundant foliage taking up most of the view through the window to the outside?

They could have left the space blank -- blue skies, sunsets, warm sunlight, etc. could be pouring in. They could have put some remote natural landscape, like rolling hills and mountains, as is typical for California where these shows tend to be filmed. They could have made the view of the neighboring house (a la the Taylor Swift video).

Even if there was a tree in view, they don't have to make it so massive and place it so close to the window -- why, it's like the room practically sits within the tree itself. But that's just it! They're making the room look like a treehouse, and none of the other choices for "what's outside the window" would have given it a treehouse vibe.

The ladder that the visitor climbs up to the window is not a scheming mechanism used to counteract a defensive obstacle in warfare or imprisonment -- it's just this trope's version of an entry staircase that leads to a door on the ground floor, or an even grander exterior staircase that leads to a 2nd-story door. Or more to the point, like the ladder used to enter a treehouse -- and it usually was a ladder, not a climbing rope or a spiral staircase around the tree trunk or whatever else.

Climbing a ladder, 5 feet away from a massive tree trunk, to enter a residential sanctuary among close friends -- that's a treehouse. The only twist in the '90s version is that the treehouse is not attached to the outdoor tree, but belongs to the indoor section of the house. It's an internal treehouse, or a home within the home. After all, this room has its own entrance to the outside world, its own staircase of sorts connecting the ground to the entrance -- it's a smaller home, nested within a larger home.

The personal mini-home may not have a stove, sink, shower, TV set, laundry machines, and other things that are necessary to consider it a full home. Then again, neither does a treehouse. But this room is also a home of its own in its spatial and social relation to the outside world and to people who live outside the household.

Also, both a treehouse and the '90s teen room hit on the theme of social harmony in assuming a lack of paranoia by the dwellers, regarding the general public. Couldn't some random stranger, perhaps one with malicious motives, just plop the ladder against the wall, and barge through the unlocked / open window? There's no security guard or other checkpoint to ensure that this doesn't happen.

So the tropes are clearly saying that the dwellers do not expect such anti-social behavior to be common or even existent at all. Once the trope starts to fade from popularity, that is therefore a signal of the fraying trust among strangers or community members or neighbors. Suddenly, the mood becomes, "You never know who might climb that ladder into your window".

That is not connected to the crime rate, BTW, since the late '80s and early '90s were the peak of the homicide rate in America, right when this trope was born and spread like crazy. Also right around the origin of helicopter parenting. The previous trope, of treehouses, was born during a falling-crime period (the mid-to-late '30s, as discussed below). So there's no similarity between the two trope's relation to the crime rate.

And just as in the '90s teen room, the treehouse has a primary dweller or owner, and everyone else is a visitor -- potentially setting up a hierarchy, but entry into the treehouse is unquestioned, and the owner does not lord it over the requester. It's physically risky to climb up the ladder, lest you fall and injure yourself, so there's the same honest signal of need to enter.

There's a similar level of seclusion and intimacy, at least for treehouses that have a roof / ceiling and walls enclosing all the space between the floor and the ceiling. A few examples, mainly from circa 1960, are *not* houses in that sense, but more like a perch with only a floor and some low guard-rails (more on that later).

In addition to their physical / architectural seclusion, there's the presumption of social seclusion in that parents and other members of the household or the general public don't have an open invitation to just barge on in and interrupt the hanging-out session. At most, they can knock on the door, give a quick message like "dinner's in 15 minutes," and then leave them alone again.

Last but not least, the relationship among those who frequent the space is friends, peers, acquaintances, etc., perhaps same-sex and perhaps mixed-sex, not the obligatory mixed-sex pair for a "scaling the castle walls to the princess' room" trope. Even if there's a mixed-sex pair in the treehouse, it implies nothing about their romantic or sexual interaction -- only that they're close friends, acquaintances, etc., which may -- or may not -- lead to something more. It's a sanctuary for friends, not a makeshift motel for lovers -- exactly like the '90s teen room.

* * *


Having established not only the analogy between the '90s teen room and the treehouse, but the additional and unnecessary element of the massive tree right outside the window, which clearly makes the '90s teen room a revival of the treehouse concept, let's explore the origins and changing popularity of the treehouse trope.

As hard as it may be to believe about an architectural form, there is almost no history of treehouses, at least not easily available over the internet. Not even online references to books that are relevant.

In true midwit fashion, most "histories" of the treehouse lie that the treehouse has been a constant presence in human dwellings from ancient, even prehistoric times, up to the present, and universally present in every culture around the world.

That's obvious BS -- otherwise they would fill in all the gaps between "21st century America" and "Ancient Egypt" or whatever other remote example they point to. Did America have treehouses in the 19th C, 18th, 17th, 16th? Nobody will say.

Well, I will say it -- there don't seem to be treehouses in America until the early 20th C, right as we're undergoing our ethnogenesis into a new and distinct culture from our Euro forefathers, after wrapping up our integrative civil war (as always).

As for IRL structures, I can't find any references to when it began, although presumably there are off-hand mentions of them in newspapers from the 1910s or '20s or so. Unlike detached houses or apartment buildings or schools or churches, backyard treehouses were not pre-fab and did not involve architectural firms and contracted construction crews. So they were not big business, and left less of a money trail and paper trail. They were a labor of love by the father, maybe some other male relatives or neighbors.

That leaves us with pop culture portrayals of treehouses. I had a hunch that these would go back to the Midcentury or earlier, so I didn't bother with TV Tropes, which has poor coverage of that period. Instead, I went to IMDb and searched for TV shows and movies that have been tagged with "treehouse", which gives this list.

This relies on someone tagging the entry with this particular tag, so there are false negatives -- examples with a treehouse that have not been tagged with that term on their IMDb entry. But these taggers are pretty obsessive, and their range is pretty broad across time. So this'll have to be the best overview of the history of the trope in pop culture.

There are no examples whatsoever before the '30s. The first one, Our Blushing Brides, has a very elaborate full home in the treetops, for an adult bachelor courting an adult woman -- not this trope. The next one, So This Is Africa, is set on safari -- treehouse as the primitive residence of jungle-dwellers, not a modern American sanctuary for friends.

But then we hit the jackpot -- a short film in the "Our Gang" series (later known as Little Rascals), called "Hi, Neighbor!" from 1934. You can watch the full episode here. Around 1:40, several friends are rounding up their peers, and pay a visit to one who is inside his treehouse. And this has 99% of the elements that the later mature form would have.

It has a roof and walls, not just a floor and guard rails, it has a clear entrance opening to separate interior from exterior, not to mention some other openings with shades of a sort (animal hides). It's mostly made from wood planks, but animal hides as well. It's located up in a tree, with a means of getting up and down (a rope, not a ladder), and this tree is located in the yard of his house in a typical suburban residential neighborhood.

The only minor differences are the use of the rope instead of ladder to climb up, and the wooden planks of the walls being stacked vertically instead of laid horizontally. The mature form would take the "horizontal wooden slabs" inspiration from log cabins, another distinctive American building type, and equally rugged and home-made and down-to-earth (and yet up in the air), rather than pre-fab or urban or sophisticated.

The social relations are the same as in later examples -- there's a primary dweller or owner of the treehouse, but anyone is free to visit him at any time, if they're a friend. This example doesn't show the other friends climbing up there with the owner, but given their ongoing bonds of friendship, and the others' familiarity with this spot to call on their friend, it is implied that they sometimes hang out in his treehouse, without having to show it on camera.

And it fits the theme of the series overall, which follows a group of friends or peers or neighborhood kids, who feel part of a single collective social unit that is not related to each other -- "Our Gang".

Moreover, there are early hints at what other aspects of American identity the treehouse was channeling -- the owner has a pet monkey hanging out with him in the treehouse, there are animal hides as window coverings and doors / curtains, and he lets out a primitive nonsense call to announce his descent...

Much like Tarzan! That's right, the treehouse stems directly from Tarzan and the grandfather of American mythology, Edgar Rice Burroughs. American identity is that we are part caveman, and part spaceman -- perhaps cavemen traveling to outer space, or perhaps cavemen who were visited and guided by an outer space civilization. But cavemen, at any rate, and Tarzan is one of the earliest avatars of this facet of our identity.

Interestingly, though, early film portrayals of Tarzan do not show him living in what we now consider a prototypical treehouse. See this review of the changing nature of his treehouse in film portrayals. The first novel in the Tarzan series came out in 1912, but as late as the first two movies where he's played by Johnny Weismuller, from '32 and '34, his tree "house" is more of a perch or platform in the treetops, without a clear roof or walls or door. It's not until Tarzan Escapes from '36 that it becomes a proper house in the treetops.

Also, Tarzan's treehouse is not shown as the gathering-place or social sanctuary for a group of friends, peers, and acquaintances -- but his domestic space with his mate, Jane. So it's in the romantic vein rather than friendship vein. And if anything, it post-dates the "treehouse for friends," which debuted in the 1934 short from Our Gang.

Nevertheless, the parallels are clear -- the neighborhood friends, whether male or female, are a bunch of little Tarzans and Janes, so their living space must also be in the trees, and requires a roof and walls and entrances just like any house. So the makers of Our Gang were not directly imitating a treehouse from Tarzan-related pop culture, since that came a few years later in Tarzan-world. But they were channeling the Tarzan lifestyle and identity, then applying it to contemporary suburban America -- with the primitive roots being only half-obscured by modernity, and the other half proudly displayed in full view!

Wow, it all traces back to Our Gang -- why didn't I think of that to begin with?! I'm just not that immersed in pre-WWII culture, I guess. At least it clicked once I saw it, but I should've suspected it would trace back to them.

After a questionable example in the Disney animated short "Orphans' Picnic," where the house is more the tree trunk itself, with a hole bored into it and a little wooden plank platform outside, the next major example of a proper house built in the treetops -- and set in contempo America -- is also an animated short. In the Mighty Mouse series, "Wolf! Wolf!" from 1944 shows Mighty Mouse's main home being a treehouse, although we don't know if it's the focus of a peer group.

I can't find a video clip or still image, but in the live-action movie The Yearling from 1946, there's a treehouse that the protag sleeps in overnight. IDK if it's the focus for a peer group, though.

In the final major example from the '40s, and rounding out the maturation of the trope, is the Disney animated short "Donald's Happy Birthday" from 1949, with all the elements of what we now consider a treehouse. The only wrinkle is that its owners are three brothers (Huey, Dewey, and Louie), and it's shown as their own sanctuary, not necessarily one for a broader friend circle. But given that these brothers are also each others' closest friends, it doubles as a friend-based building too.

From there, the trope begins to fade in prominence, until the next major example of the TV show Dennis the Menace, which ran from '59 to '63. I used to watch that all the time on Nickelodeon in the '80s, when they still showed classic Midcentury shows. And I do remember him having a treehouse, or at least that fitting in with his world.

But it's not exactly a house anymore -- see this pic. It does have a floor, and low walls that only go up to waist height on children, but not walls that go over the kids' heads, and no ceiling or roof. It's a fairly open structure, more like a stand or perch or nest. And so, the door is more of a part of the low wall that swings open, like the gate of a residential fence, not an opening in a wall that separates an enclosed space from the outside world. It is built in a treetop and does use a ladder for climbing up. And it does involve friends (same-sex) -- that's his pal Tommy up there with him.

Still, you can see how less of a secluded sanctuary it is compared to the examples from the '30s and '40s. But then, that's only to be expected, giving the rising levels of social strife during the '50s and '60s, even somewhat beginning in the late '40s. Just cuz 1960 wasn't at the explosive peak of chaos of 10 years later, doesn't mean it was a harmonious stress-free kumbayah circle. I'll be revisiting this fact for other domains of society later. Suffice it to say that it was less socially harmonious than the '30s and '40s.

There's even an entire episode from 1960 about his tree house ("Dennis' Tree House"), which makes it into a social obstacle instead of a source of harmony. The treehouse is built right on the boundary with the yard of his neighbor, Mr. Wilson, who is upset that it might scare the birds away and he won't be able to enjoy his hobby of bird-watching. Things work out in the end, but it's part of a trend of the rising-strife phase that portrayed treehouses as sources of problems rather than unalloyed wholesomeness.

In a 1956 episode of Lassie ("The Tree House"), two friends Jeff and Porky get excited about building a treehouse and becoming blood-brothers -- seemingly off to a good start on the whole "treehouse as sanctuary for friends" theme. It's built in Jeff's yard with the help of his family. Unlike in Dennis the Menace, this is a proper treehouse with a roof, walls, doors, ladder, etc.

But then when they both spend the night in it, they bring their dogs along, and Porky's dog won't stop howling, keeping Jeff awake all night and making him so angry that he kicks out both the dog and his supposed blood-brother and guest Porky. When Jeff goes to apologize the next day for being a poor host / blood-brother, he finds the interior of the treehouse has been trashed, and assumes Porky did it as revenge -- more anti-social paranoia and suspiciousness and bad faith.

Later, there's a loud noise coming from the treehouse, and when Jeff goes to investigate -- there's a bear inside trashing the place even more. So that's what trashed the place before, not Porky -- but still, setting up the treehouse as a space that's vulnerable to roaming nomadic outsiders, including animals. Jeff's mom says no more treehouse. But it turns out the bear was escaped from the circus, not a wild one, so the mom says it's OK again. That makes no sense, there could still be wild bears or other troublesome animals roaming around that could climb up the ladder -- but the paranoid point has already been made. Beware! Caution! Risk!

The last of these problematizing examples is from 1970, from The Brady Bunch ("What Goes Up..."). In it, there's another proper treehouse, but it is still portrayed as a source of danger -- Bobby tries to climb up into it, but falls and sprains his ankle, leading him to develop a fear of heights on top of it.

What happened to treehouses just being wholesome sanctuaries for friends? Well, '56, '60, and '70 were all part of the rising-strife phase of the cycle. It wasn't the harmonious '30s and '40s anymore. So anything that might bring people together socially, like a treehouse sanctuary, had to be cast in a more negative and threatening light, as though it might introduce more strife than it would relieve. Not just physically, like scaring away the birds or posing a risk of falling injuries, but sowing the seeds of suspicion and resentment despite the promise of bringing camaraderie and appreciation, like driving a wedge between supposed blood-brothers.

* * *


It wasn't until after the peak of social chaos circa 1970 that that wary attitude began to wane, and treehouses regained their wholesome innocent pro-social connotations. Only a few years after the Brady Bunch episode, there was a renaissance of rural-themed TV shows, epitomized by The Waltons and Little House on the Prairie.

In a first-season episode of The Waltons (from '73), their treehouse makes its debut and would become a familiar fixture in their environment for years. It's a proper treehouse, not problematized, and since the show is set in the Depression, it revives the original wave of treehouse-mania from the '30s and '40s.

Our Gang was renamed Little Rascals, and given an animated format in 1982, which not only included a treehouse as a gathering spot for the friend circle, it was emphasized by being included in the intro sequence, to set the premise and sense of place and tone.

And from there, treehouses began to explode in popularity, although more so in movies that were set in the past, like Stand by Me and The Sandlot. Both of those are set in the early '60s, and so a proper treehouse and thriving friend circle would've been anachronistic for that time -- it would've been more appropriate for a movie set in the '30s or '40s. But still, by that time they were starting to swirl together all sorts of "pre-1968" periods of 20th-century America. A little bit of the '30s, a little bit of the late '50s or early '60s, always an unintended dash of the year in which it was made, it's all good.

Dennis the Menace was made into a movie in 1993, and it upgraded the treehouse to a proper one, again unlike the era in which the original TV show was made. Little Rascals was made into a movie the next year, although without a prominent treehouse.

The Simpsons had a treehouse in their backyard as a gathering spot for friends, and although I don't know when its first appearance was, the "Treehouse of Horror" series for Halloween began in 1990. The only episode from '89 was the very first one, so unless it's in that episode, it first appeared sometime in '90.

The revival of the wholesome and non-threatening treehouse trope during the '80s and '90s reflected the rising-harmony phase of the cycle, before merging with or enhancing the new trope of "teen's room as treehouse within the home itself".

After the '90s, the treehouse trope begins to fade once again, not to mention picking up the connotation of danger and threats, right back to Lassie and Dennis the Menace and The Brady Bunch. But that's only natural, as the social mood swung away from harmony and toward strife once again, and anything that would cement social bonds among friends would have to come under suspicion and then get eliminated altogether.

However, now that the pendulum is finally swinging back toward harmony, as of the past couple years, maybe treehouses, teen's room as a treehouse within the home, or some new variation on this perennial American theme will emerge -- assuming we still had a thriving pop culture production sector, which we do not at all. American culture -- meaning, all-American, appealing to and paid attention to by all -- has been extinct since 2020.

But in whatever fragmented niche-demo remains of American-ish culture that remain going forward, we're likely to see a gradual revival of this theme, likely peaking in the early 2040s.

Maybe in video games? Minecraft is still thriving, despite coming out in 2010, so perhaps treehouses will become the hot new thing to build. Mumei made a cozy little one for herself a couple years ago, Fauna made the huge sun-obscuring World Tree during that time (which was not just a tree, but had home-like architecture at the top), so... maybe it's the start of a new trend?

It'll probably be more visible in new games, where there's a prominent treehouse built into it, but it'll be some niche indie thing that not the whole world knows about, or something. But the urge to hang out with friends in treehouses -- or their present-day descendants, perhaps in a form not yet invented -- will become overpowering in the next two decades. Plenty of time for it to find some kind of realization in the cultural realm.

Look forward to seeing what it is, while still knowing in advance it won't top, as it were, the examples from the '30s and '40s or the '80s and '90s. ^_^

October 9, 2024

Halloween mega-post / thread: horror movies, music, video games, sublime aesthetics, vtuber recommendations, ancient Indo-European origins of trick-or-treating, etc.

Let's just get the Halloween season ball rolling by thanking Holo honey Raora for hosting a watchalong for a classic horror movie, The Thing! (The canonical 1982 version.) Irys also did a watchalong for it last year...

So does that mean that Raora is a daddy's girl like Irys? It's rare for girls to have cool tastes, usually only guys do. Ame also watched a lot of classic "guy's movies," but she's a bit on the tomboy side, whereas Irys and Raora are very girly.

So where do they get their preference for cool-guy culture? From wanting to bond with their dad! Their dad is a guy, and has guy tastes, so if they want to bond with him, they'll have to develop a taste for guy movies, guy music, and so on. Raora has fondly mentioned her dad quite a bit, more so than her mom or her sister, so I think she might be a daddy's girl -- very rare, and very appreciated! ^_^

On the Holo JP side, I'm pretty sure that the Koronator is a daddy's girl -- she's mentioned the two of them bonding over classic video games while she was growing up. Marine must be a daddy's girl -- she has fondly mentioned him quite a bit on stream (he thinks Choco is pretty, he has some rules for marrying Marine, etc.). And it sounds like Lui is closer to her dad than to her mom (who is more like Lui's brother), so I think she's a daddy's girl too. And they all have cool tastes! And they're not tomboys, so they found an interest in cool things so that they'd have something to bond with their dad over. ^_^

And those are only the ones I know about -- perhaps there are others, but I just haven't seen clips or heard them talk about their families on stream before. It seems like there are a lot more daddy's girls in Glorious Nippon than in other countries. And Japanese girls *do* have cooler tastes than girls from other countries.

Probably because their men are cooler -- descendants of samurai, ninjas, pirates, and warrior-monks (yes, Japanese Buddhist monks could marry and have children). In China and Korea, the dominant classes were scholar-bureaucrats and literally castrated eunuchs, along with the military. Girls are more likely to want to bond with their dad when he has an exciting personality, which comes from leading an exciting lifestyle (not the life of a scholar-bureaucrat).

Even among the non-warriors, Japanese men were more likely to be hunters and fishermen than the Chinese and Koreans were, because Japan is so mountainous that arable land is relatively less common, so intensive agriculture is not as common as it is in China and Korea. And fishing is just another form of hunting -- more adventurous, setting off into the unknown, having to fight against hostile natural forces.

If the fish are migratory like salmon, then fishing is more like pastoralism, and the fishermen are tending to a herd of underwater livestock, much like the Pacific Northwest Indian tribes -- which makes them a lot cooler, resembling pastoralists (risk-taking, badass, culture of honor) instead of intensive agriculturalists (boring, predictable, hardscrabble).

Mongolian girls also have cool tastes, like practicing horse-mounted archery for fun! Your daughters would be cool, too, if they looked up to their fathers as the descendants of Genghis Khan! Hehe.

I'll be posting more post-length comments in the comments section shortly, just wanted to get the ball rolling...

December 12, 2023

Venetian ethnogenesis and its role as the creative hotbed of the Italian peninsula after the fall of the Roman Empire

I've been trying to write up various posts on describing and tracing the history of striking visuals in cinematic history, having been motivated by watching the 1970s TV show The Incredible Hulk -- from what I've seen, easily the best photographed TV show ever made.

It's not as great as the movies from the same time period, since they had long production schedules and could deliberate more over composition (how things are arranged within the frame), unlike a weekly TV show. And perhaps the more talented people went to work in movies instead of TV. But I've been blown away by how vibrant the colors are, and how much contrast in brightness is shown within a single scene (i.e., dark shadows along with bright highlights).

But the iconic look of movies and TV from the second half of the '70s and into the early '80s is for another post. And so is the history of high-contrast visuals within movie history (not so surprising spoiler -- back to D.W. Griffith, in his shorts from the late 1900s, before his features and way before German Expressionism).

Then I thought how far back such a style goes in visual media that are not photography or movies. Naturally I looked into European painting -- Caravaggio, chiaroscuro lighting, that whole phenomenon. But that wasn't what I was seeing in the Hulk TV show -- Caravaggio et al. are using contrasting bright-dark tones for the purposes of rendering 3D volumes within a 2D medium like a painting.

When you see someone's face being half lit up and half in shadow, with the dividing line down the middle, it tells you their face is not flat but protrudes along that line -- that protrusion of features is like a mountain chain that is blocking the light, coming from the direction of the lit-up half, from reaching the other half, leaving it dark. Or using shading to show muscles in full 3D sculptural pseudo-reality.

I'll call this the "sculptural" use of chiaroscuro.

Certainly the classic TV shows and movies of the 1970s employ this form of chiaroscuro -- which can be used to render the 3D volume not only of individual people, but animals, buildings, particular elements of a building (like a column), and other objects that could be placed within the frame.

What makes the Hulk look so striking is not just this form of chiaroscuro, but its use at the total composition level -- breaking up the frame into regions of darker light, and brighter light, often several such regions alternating with each other as a function of distance "into" the frame, or from left-to-right across the frame. That is, not just a simple breaking-up of "left half dark, right half bright" -- even though that, too, is a welcome degree of contrast from a uniformly lit scene that leaves the aesthetic lobe of our brain unstimulated.

I'll call this the "compositional" use of chiaroscuro. Typically, works that use it also use sculptural chiaroscuro for the smaller-scale figures, buildings, etc. within the overall scene. It's taking that for granted, and applying it at a higher scale, and for purely aesthetic purposes, not necessarily for realism (if only our everyday environments always had such striking contrasts in them...).

It is most evident in exterior scenes that involve some kind of landscape -- across such a distance, some regions may be naturally brighter because there's nothing blocking the sunlight from directly striking them, while other regions may be darker due to a building, a large tree or group of trees, a patch of clouds, or some artificial obstruction put there by the movie-makers in order to give some variety to the brightness levels around the landscape.

In still photography, this compositional chiaroscuro is the defining feature of the work of the American pioneer Ansel Adams, and sure enough, that is mostly of landscapes. He used crafty technical tricks after already taking the negative, like "dodging" and "burning" to brighten or darken the targeted regions within the final print, increasing the contrast from what he'd originally shot. Artificial or not, it makes a more striking result, and that's all that matters. As a great artist, he didn't want his audience to suffer from an unstimulated brain.

I doubt any such tricks were applied in post-production for a weekly TV show like the Hulk, and even in feature films, I think it's more used for limited optical effects, not the entire look-and-feel of the movie.

* * *


Well, Caravaggio and others under his influence were not using chiaroscuro compositionally -- at most, it may have been applied to a small intimate space like a room where a half-dozen people are gathered together. And more likely, to a single individual in a portrait, for sculptural purposes.

He was working in Rome circa 1600, and even back when that city was the center of a thriving imperial culture, they did not use chiaroscuro compositionally. Roman frescos use shading to carve a 3D form out of a 2D painting on a wall, but not to create dramatic tension and variety across an entire scene or landscape.

Nor, for that matter, did the more well-funded painting style of Florence. I was really shocked to see how little the big names of the "Italian" Renaissance -- Leonardo da Vinci, Michelangelo, Raphael -- used striking brightness changes across a composition. They're way too evenly lit, on the scenic scale, to make an impression on that lobe of our brain.

Their lesser known contemporaries in that region were scarcely any better, although some might have used it once in awhile to experiment, or because that specific patron wanted that kind of look, I don't know.

But to give credit where it's due among the Florentines, Ghirlandaio used chiaroscuro compositionally in his Adoration of the Shepherds (1485), where there are alternating levels of brightness "into" the frame (basically, bright-dark-bright-dark-bright). And across the frame, the right two-thirds is relatively darker, and the left third is brighter -- but this simple scheme has several sub-regions that stand out from that, to make it a more complex rhythm, with the top-left being dark, and the bottom-center being bright, and the distant bright landscape on the right side that is shown through a dark opening.

Partial credit for his Old Man and His Grandson (1490), where a small landscape in what is otherwise a large portrait has varying brightness levels into the distance. Most of this painting uses shading sculpturally (facial features and clothing folds), and even then it's pretty evenly lit, not like Caravaggio.

Raphael's very late Transfiguration (1520) is about as close as the Florentines got to the Venetian level of lighting and coloring. It does have alternating levels of brightness, but they're all explained within the frame -- the light emanating from Jesus, brightening those who have nothing in their way with him, and the earthen mound blocking this light and casting some people in shadow. Not much varying brightness "into" the distance of the landscape either.

Pre-Renaissance Florentines like Cimabue and Giotto also did not use chiaroscuro compositionally.

Although I may be missing the odd work or two by other Florentines, it's clear that compositional chiaroscuro was not a recurring technique for any single artist or school or period in Florence and Central Italy generally. Not the way it was for Ansel Adams.

As far as scenic-level variety in brightness, it's as if the Renaissance in Central Italy was still stuck in the Dark Ages -- or the Roman era, for that matter! Nobody had adopted it as a signature style at any point along the way.

Rather, the main compositional innovation of the Florentines was linear perspective, i.e. how to arrange things within the frame in order to simulate 3D spatial reality. Everyone already knew, and applied the knowledge, that the further away something is, the smaller it appears to our eye, and close-up things appear larger. But working out the precise mathematics of these relationships, to the point of laying out a grid or fabric of space onto the canvas, only took off during the Florentine Renaissance.

This goes along with their use of chiaroscuro primarily for sculptural purposes -- they really wanted the closest possible simulation of 3D reality within a 2D medium.

* * *


This brings us to their main rival during the Renaissance period -- Venice. Not only were they political-military rivals, they practiced opposing cultural movements. What was more important? -- autistically accurate simulation of 3D spatial reality, or the striking use of color and lighting to activate the neurons of the viewer?

This was the war between Florentine "disegno" (drawing) and Venetian "colorito" (coloring, but in the full sense of combining hue, saturation, and brightness). Here is a brief overview, which in an uncanny coincidence, I linked to in an old post nearly 10 years ago to this day, about how girls should choose multicolored patterns for their "tights as pants," if they didn't want the 3D volume of their lower half to be fully rendered by a monochrome pair.

And yet, still relevant -- although girls now wear baggy jeans or sweatpants that don't expose anything, their tops have gone skin-tight and micro-mini, like yoga pants for the torso. If she wants to not fully render the volume of her boobs and nipples, while still taking part in the crop-top and bra-less trends, she can choose one with multicolored patterns that will obscure the precise sculptural details of her figure. So far I've only seen girls with monochrome, usually white, crop-tops or "bras as tops" (similar to "tights as pants"). But if you want that funky-yet-wholesome vibe, go for a multicolored pattern!

Anyway, back to Renaissance "Italy" -- there was no national unification back then, not since the collapse of the Roman Empire. There was a patchwork of rival city-states, some under foreign imperial occupation, but one of them was actually on an expansionist path -- not reaching the level of an empire, though an expanding Great Power nevertheless, akin to Sweden in the 17th C., or Japan in the 19th and early 20th C. That would be the Republic of Venice.

Venetian ethnogenesis begins on the not-quite-so-meta-ethnic frontier between the native Italic peoples of the late Roman Empire, and the invading / migrating hordes of Germanic people during the middle of the 1st millennium. Although the Germanic people gained a foothold over almost all of Northern Italy, under the Kingdom of the Lombards, some Italic people fled to / remained in the inhospitable lagoon communities in Venice. The Lombards were coming from the west, and Venice is nestled right against the eastern coast of the peninsula, so that was the furthest frontier left between the Germanic invaders and the Italic natives.

The difference was pronounced enough -- barbarian migrants vs. more civilized and settled natives, Germanic vs. Italic languages, although the Lombards were Christianized and even Catholicized by the time they took over Northern Italy. So, not quite as intense as if there'd been a major religious difference.

At the same time, Venice had already been occupied by the Byzantine Empire, which used to control much of the Italian peninsula during the mid-1st millennium. They too were foreigners, speaking a different branch of Indo-European (Greek), and yet they were more sedentary and civilized and Mediterranean and in a sense the originators of Christianity as an institution or organized religion. So they were not so foreign to the Venetians, and the latter gladly accepted being a final outpost of the Byzantine sphere of influence, rather than get absorbed into the barbarian Germanic sphere.

This also made them opposed to the Papal States, the rump state left after the Roman Empire collapsed. They were very similar ethnically to the Venetians, but they always pushed for Roman and Papal supremacy, in a sad LARP of their imperial heyday. So, Byzantine sponsorship didn't look too bad for Venice, compared to the alternatives.

Gradually, the feeling of being encircled by the Germanic barbarian kingdoms made the Venetians cohere to such an extent, in common defense against their ethnic nemesis, that they could do some militaristic expanding of their own.

Although not referring to Venetian military expansion, the Florentine Renaissance humanist Petrarch did note how cohesive, communitarian, and solidarity-driven the Venetians were: Venice was "solidly built on marble but standing more solid on a foundation of civil concord." Not the feuding, sniping social climate that would produce literal Machiavellians, like Florence. The guild system, akin to mid-20th-century labor unions, has always been strong in Venice, back to the High Middle Ages. Nothing like getting encircled by invading barbarians, and pinned against the sea-wall, to grow a little solidarity within the community!

* * *


First Venice became more independent from their Byzantine sponsors, as that empire got long in the tooth by the turn of the 2nd millennium. But then the Venetians organized large galleys into a navy that went on to control maritime territory from the nearby Dalmatian coast (across the Adriatic Sea), as far east as Cyprus. And not long after that, they turned toward the Italian mainland and reconquered Northeastern Italy and even parts of Lombardy itself.

In their eastward expansion, they wound up fighting in the First Crusade in the Levant, where their elite must have gotten a further dose of higher asabiya from an even more intense meta-ethnic frontier -- the Seljuk Turks were Muslim, Turkic rather than Indo-European, were a mighty empire rather than a patchwork of fiefdoms like the Lombards, and were fighting to the death rather than leaving the Venetians alone in their little corner of land. At the same time, the Seljuks never came close to invading Venice, so this did not heighten their sense of needing to band together for collective self-defense like the Germanic invasion of Italy did.

The main period of Venetian expansion, beyond the nearby Dalmatian coast -- that is, from 1200 to 1500 -- seems to coincide with a lull in the growth of empires in the region, or their decline and collapse. Although the Byzantines had been past their peak for centuries by then, the Fourth Crusade circa 1200 more or less finished them off, before the nascent Ottoman Empire dealt Constantinople the coup de grace a few centuries later. And Venice took a leading part in the sacking of Constantinople during the Fourth Crusade, carrying off immense wealth from their former sponsors.

With the Byzantines effectively wiped out as a Mediterranean power, the Arab invasions also long gone, the Vikings long gone, the Frankish Empire long gone, who else was there to check the expansion of Venice? France was a growing empire, but was oriented more toward unifying France, then the Hundred Years War with England, and maybe getting a piece of Northwest Italy. But they weren't in Venice. The Spaniards, ditto. In 1200, the German Empire wouldn't even begin for another 300 years, nor was the Holy Roman Empire a bona fide empire yet, as it would become under the Austrian imperial era. The various Turkic and Mongol empires were stopped in Eastern Europe, before crossing the Alps down into Venice.

And for much of this time, the Ottomans were only beginning to conquer Anatolia and Thrace, and some of that they were mired in their integrative civil war (Ottoman Interregnum). They did eventually unify and dominate the Eastern Mediterranean by the 1500s, and almost immediately the Venetian Republic went into stagnation, then decline, ultimately becoming absorbed into the Austrian Empire's sphere of influence circa 1800.

This highlights what I've said earlier about Sweden in the 17th C, Japan around the turn of the 20th C, and Alexander the Great -- these bouts of insane expansion are mainly due to the sorry state of their neighbors at the time, who are mired in civil war, imperial collapse, etc.

For Sweden, their neighbors were bogged down in the Thirty Years War, and the Reformation and wars of religion before that. After that was over, and once they met an enemy no longer mired in civil war -- Russia during the Great Northern War -- Sweden went away as a Great Power.

For Japan, the Joseon Dynasty was collapsing in Korea, and the Qing Dynasty / Empire in China was also collapsing, not to mention the moribund Euro empires that had colonial holdings in East Asia. Once they ran into an expanding empire not mired in civil war -- America during the Midcentury -- it was over for their expansion.

For Alexander, it was the collapse of the Persian Achaemenid Empire, and his "empire" did not last beyond his own death.

* * *


What did the Venetians do with their rising levels of cohesion, to match their geographic expansion, and sense that they were a special people? Why, cultural innovation! How else are they going to let themselves and others know that they're a new people, not just descendants of the Roman Empire, and not like other Italic peoples, e.g. those residing in Central or Northwest Italy (let alone the South).

In music, they pioneered the Venetian polychoral style, where groups of musicians and singers were physically separated into different wings, and accordingly developed more of a "working-against" and alternating style, when multiple voices are present. This paved the way for the Baroque era, through the pioneering German composer Heinrich Schutz, who worked in Venice.

In the dramatic arts, they invented the commedia dell'arte, where masked and sometimes dancing performers play stock character roles in performances that are partly scripted but also improvised.

In architecture, they did not innovate very much, but kept going with their Venetian take on the Gothic trend (originally from France during the Capetian expansion). Notably, they did *not* take up the Ancient Roman or Greco LARP that their Florentine and Roman contemporaries did. Oddly enough, Palladio was a Venetian, but found very little success in his home city or region -- only abroad, especially in the British Empire and its later American off-shoot, both of whom were big-time into Roman LARP-ing as a way to legitimate their nascent empires (i.e., they were not upstarts or arrivistes, but inheritors of an ancient civilization).

But more than anything else, Venice invented the use of compositional chiaroscuro. Not just "in the medium of painting" -- ancient and Medieval mosaics did not use it either. Nor did cave paintings. As a recurring stylistic feature, it was totally new! And it was the trademark of the Venetian school, which is usually known for their use of bold hues, vibrant saturation, and glowing brightness of colors.

But just about every expanding empire loves its bold, rich, vibrant colors -- and every declining and collapsing empire turns toward a pastel, drained, and grayed-out palette. Once the cohesion leaves, so does the sense of special purpose -- and with that, the will to live a vibrant cultural life. Might as well go gray. So the Venetians were not unique in using bold, vibrant, glowing colors. Unique within Italy, perhaps, due to no other expanding states there. But not unique within Europe or the Near East of that period, where multiple empires were expanding and very fond of bold vibrant colors (back to Gothic stained glass for France and England).

What did make them unique was compositional chiaroscuro, something that has been inherited into the American imperial visual style, from Ansel Adams landscapes to '70s Hollywood cinematography.

The revolutionary Giovanni Bellini already began developing this style in his St. Jerome in the Desert, and Agony in the Garden (1450s), a subject also painted by his brother-in-law Andrea Mantegna around the same time, also using chiaroscuro compositionally. It reached its height by the end of the century, in his St. Francis in Ecstasy (1480) and Holy Allegory (1490s). The striking contrast of dark-bright all around the frame is self-evident in the latter, so let's explore its subtler use in the former.

Of course there is sculptural use of chiaroscuro to render his facial features, the shape of individual boulders in the rockface, the branch posts, etc. But there are also shadows cast on the ground or other surface -- which do not render a 3D volume at all, but add to the contrast in bright vs. dark within the frame.

Then there's the variation in brightness around the landscape -- dark at the near section of the rockface, then bright on the middle of the top row of stones, before darkening somewhat again on the left / far stone along the top, more muted levels where the donkey is, dark at the next level back where there's vegetation, then brighter where the small town is, darker going up the hill, before reaching a bright reversal on the castle at the top, and even the sky has a brighter lower half and darker upper half.

Why does the brightness level change in this rhythmic way? No natural reason! Maybe there's a large building casting a huge shadow where it's dark, or a huge expanse of clouds. But it's not clearly motivated by the physics of the scene. It just looks too cool to do it any other way! Contrast, variety, stimulation, excitement, rhythm, dynamism -- that's what our brain wants, and he's giving it to us! Call it poetic, dramatic, stylistic, whatever -- but it's not coming from physics or mathematics like some other uses of shadow.

This would become a Venetian trademark after Bellini. See Giorgione's Adoration of the Shepherds (1505), Titian's Bacchus and Ariadne (1520), Bonifazio Veronese's Adoration of the Shepherds (1520s), Palma Vecchio's Diana and Callisto (1520s), Paolo Veronese's Deposition of Christ (1540s), Jacopo Bassano's Adoration of the Kings (1540s), and Tintoretto's Christ at the Sea of Galilee (1575).

Compositional chiaroscuro would also become a fixture of other imperial styles, including Spanish (El Greco's View of Toledo ca. 1600), French (most Poussin landscapes, e.g. with Orpheus and Eurydice ca. 1650), and not to mention it too many times, American (Ansel Adams). Not so much in Russian painting, aside from some Neoclassical painters of the first half of the 1800s (this shows it is not an "Eastern" thing that Venice got from being more oriented toward the Byzantine Empire than the Papal States, once upon a time). But as a thriving, enduring aesthetic phenomenon, it all began in the Venetian Renaissance, as the most cohesive people in the Italian peninsula sought a way to distinguish themselves stylistically from their feuding and Ancient LARP-ing compatriots.

This greater level of cohesion, as well as stylistic distinctiveness (at least, since the Ancient period), must be what makes Venice so much more romantic and sought-after and thought-about, compared to other places in Italy that are no slouches in the art-and-history department. Assuming you don't want to indulge in Caesar LARP-ing, Venice is the place for the most vibrant culture in the Italian peninsula after the Crisis of the Third Century. It may not even be right to call it the place for "Italian" culture, or the cultural leader of "Italy" -- it's Venetian culture, not "Italian". Most importantly, their Renaissance did not owe to economic factors like new riches, but ethnogenetic ones -- being encircled by strange barbarian invaders, as well as facing off against religious rivals from a mighty empire in the Holy Land.

June 29, 2023

Ancient aliens: America's divine intervention genesis myth about civilization and life itself

Having looked at the distinctly American genesis myth of our prehistory -- inhabiting the same land as dinosaurs and missing links, threatened by a volcanic rather than a diluvian apocalypse -- let's look at the other distinctly American genesis myth about our even deeper history. How did life itself ever come to be on Earth? It's actually the same myth regarding the birth of terrestrial civilizations, at a far later stage of our species' history -- being seeded by aliens!

In contrast to the creation myths of most cultures throughout the world and over time, ours does not dwell on the creation of the Earth itself, the stars, sky, oceans, and so on and so forth. You can believe in the Abrahamic universe-creation myth of the Old World, the Big Bang, or whatever else. Those inanimate things are taken for granted. What we really want to know is, how did life begin and get to where we human beings are today? And for us compared to other animals, how did civilized societies begin and get to where they are today?

The myth is not interested in evolution as much as the initial birth from apparent nothingness. Notice that the "cavemen and dinosaurs" myth doesn't say where primates came from -- they're just there, in media res of their drama. And the myth about the origins of life itself doesn't concern itself with any particular species that is present far later on, human or otherwise. Evolution is boring, while creation from nothing is interesting.

This is another stark contrast with the Old World creation myths, where human beings are created in their more-or-less current form (e.g., Adam and Eve). Sometime in the distant past, a creation of some kind occurred -- whether it was creating life where there was none before, or primates where there were only non-primate animals before, or hominids where there were only apes before, or human-like cavemen where there were only missing links before.

Somehow -- it doesn't matter how -- that initial creation led to us here today. We did evolve from earlier forms, but how that happened is irrelevant. How far back does the creation process go? And who if anyone was in charge of the initial creation?

Notice that this creation myth accommodates the 19th-century debates on the evolution of human beings. Not being an Old World culture, we never felt very threatened by the idea that homo sapiens evolved from earlier primate forms, rather than being created as we are now, back in the Garden of Eden, according to Abrahamic myth which took root in Europe during the Middle Ages via Christianization.

We have never had a national church, de jure or de facto (although during the mid-20th C., the United Methodist Church came the closest). Nor, therefore, any hierarchy of national church officials who could enculturate Americans in the Genesis creation myth. And no, contrary to clever-sillies, nothing is a "church" outside of Christianity. Academia is not a church, and the two most popular creation myths held by the general public -- Genesis for Christians, ancient aliens for non-Christians -- have taken deep root *in spite of* constant pressure by the hierarchical officials in the schooling sector to kill them off.

Nor is civic philosophy and dogma a "religion", let alone a "church". Church refers to a Christian institution, in contrast to mosques for Muslims, temples for Buddhists, etc. And all stripes of American civic philosophy and dogma are entirely silent about creation -- of the Earth, of life, of homo sapiens, etc. There's no primeval narrative of how things began, let alone one bringing supernatural or at least more-than-human actors and supervisors into the cast of characters.

And so, because we're not committed to where contemporary human beings came from, we can avoid the whole controversy arising from Darwin, who only says how things evolve once life-forms have existed, not whether or not there is a first created form of life and how that came into being. That controversy vexed all Old World religions, but not ours -- we're so new, we could just build in an agnostic stance regarding evolution at the beginning!

The Mormons -- America's global religion -- are also famously equivocating on evolution, with high officials officially saying don't ask, don't tell, it doesn't matter. What matters is the creation of life, the creation of god-like beings, the creation of civilizations in the New World, the appearance of Jesus in the New World, and so on and so forth. Don't worry about whether or how today's human beings descended from earlier primates.

Our creation myth also avoided the controversy about the Big Bang vs. static universe from the early 20th C., right as our myth was starting to take shape. Ours is not about cosmogenesis, unlike many other major religions and folk cultures, including Christianity. We could already sense that controversy as it was developing, so we built in an agnosticism about it from the outset. Only focus on the creation of life, humans, civilizations -- not the universe itself, stars, planets, and all that other inanimate and non-societal stuff.

* * *


The ancient aliens myth only began -- when else? -- during the 1890s, after our integrative civil war was wrapped up, and our ethnogenesis could get going for real, as in the lifespan of every empire. And where else could it have been born but out West? -- Flagstaff, Arizona, to be exact. Although hailing from a Boston Brahmin family, Percival Lowell used his wealth to build a world-class observatory in Arizona, where viewing conditions would be superior than back East -- but also because it would be more Romantically American to explore the next frontier of outer space, from our defining meta-ethnic frontier out West (against the Indians and later Mexicans).

Although later famous as the site that discovered the ninth planet Pluto, whose existence was predicted by Lowell, it was initially dedicated to the study of Mars -- specifically, what Lowell thought to be its canals. The overview of his vision of Mars can be skimmed in the Conclusion section of his book Mars (1895).

The canal structures suggested that not only was there water on Mars, there was life, it was intelligent, and it was advanced enough technologically, and organized in a socially complex way, as to complete irrigation projects.

If anything, he thought they were more advanced than anything on Earth -- inventing and using technology far beyond our own, and rising above petty partisan politics, to undertake such a planetwide project. He says that human beings are not even the highest of the mammals, putting us in our lower place relative to Martians. And he says Martians and their civilizations are far older than ours, Mars being an older and dying planet. These elements of the narrative are all necessary for the next step, where they intervene in Earthly matters.

He does explicitly state that life on Mars will likely have evolved into different forms from life on Earth, owing to the different environments they're adapting to. But that doesn't contradict a belief that they could have visited us in the past, seeded our civilizations, or even seeded life itself on Earth. It only requires them to have a somewhat different superficial form, and that we were not made entirely in their own image -- rather, at the abstract level of "life-form" or "intelligent life-form" or "civilizational being".

Although Lowell didn't go that far in his non-fiction work, a contemporary of his -- also a popularizing astronomer -- did in an early work of science-fiction, Garrett Serviss' novel Edison's Conquest of Mars (1898). Here, Martians are hostile to Earth, engaged in a War of the Worlds kind of battle with it. During one of their missions to capture slaves from Earth, 9000 years ago, they built the Great Pyramids and the Great Sphinx of Egypt (the Sphinx being made in the image of their leader).

While the Earth-battling Martians hardly resemble the benevolent steward / supervisor gods of later versions of the myth, this is still the beginning of the myth of ancient aliens directly intervening in the course of events on Earth, seeding a major civilization.

And true to our Europe-obscuring identity, Serviss located the ancient alien intervention in Egypt, not even an Indo-European culture like the Greeks, Romans, Celts, etc. That would have been too much of a Euro-LARP, so if it has to be set in the Old World, it must be within the Saharo-Arabian sphere (Egypt, Israel, Mesopotamia, etc.). This was decades before the Egyptian craze of the 1920s -- it's simply the most obvious solution to "Old World civilizational ancestor of America that is not related to Europe". The only others would be from the Far East, and that's too much of a stretch of the imagination, compared to the Fertile Crescent.

If you're an American, and want to learn a dead language to study our civilizational ancestors in the Old World, you want to learn hieroglyphics, cuneiform, or maybe Biblical Hebrew / Aramaic -- not Greek and Latin (back-East Euro-LARP). I'm sure the Saharo-Arabians find this imagined heritage of ours comical -- "you Faranji people come from Europe!" But we are American, and Americans are fundamentally not European, so no, we do not come from Europe. Where else could we have derived from in the civilized Old World? -- China? C'mon, the Fertile Crescent is far more believable than China...

* * *


After the European empires, aside from Russia, bit the dust after WWI, and became occupied by America after WWII, the American myth of ancient aliens began to take root in Europe as well. This process reached maturity by the late '60s, when Erich von Daeniken wrote Chariots of the Gods? It was soon made into a feature-length documentary movie, whose English dub you can watch on YouTube here.

This is far and away the best audio-visual telling of the narrative, with amazing photography, ethnographic portraits, voiceover, and conveying the sublime nature of the archaeological record. It's superior to the more plodding, meandering, and less artistic renditions associated with Rod Serling from the same time period (In Search of Ancient Astronauts, In Search of Ancient Mysteries, and The Outer Space Connection, all available on YouTube as well, but you can stick to the last one, which incorporates the first two).

I think von Daeniken being Swiss was important, since he was not part of a collapsed empire, and was not subject to the hangover effect that had wiped out native cultural innovation in the collapsed Euro empires. Similar to Le Corbusier in architecture, who was a footnote to the American pioneer Frank Lloyd Wright of many decades earlier, yet still more original and influential than the Bauhaus people from Germany and Austria (like Mies van der Rohe and Marcel Breuer).

You can tell how well the Europeans had incorporated the American framework by their avoidance of their own European ancestors. The focus is on ancient Egypt, Israel, Mesopotamia, and New World cultures like the Maya, Tiwanaku, Easter Islanders, and so on. Nothing about China, nothing about Greece or Rome. The book, but not the movie, does include Stonehenge among its examples. Indeed, in the movie there's only a single passing mention of any Indo-European culture -- purported descriptions of ancient astronauts in the Ramayana of the Indo-Aryans.

From the ancient aliens narrative, you'd hardly know that there were people and civilizations in Europe during ancient and Medieval times! But that's unsurprising given its American origin.

Some local adaptations did work in their own history, such as the British movie Quatermass and the Pit (1967), in which contemporary people discover a Martian spaceship in the London Underground from millions of years ago, along with skeletons of primate ancestors just as old, the preserved remains of the insectoid Martians, and the revelation of Martian intervention in the evolution of the hominid lineage on Earth. That could be totally American, but the story also uses this Martian spaceship's effects to explain historical accounts of the devil, spectral phenomena, and other witchy goings-on -- within England, during the Medieval and Early Modern periods.

* * *


How about further back, to the creation of life itself on Earth? This view, strangely titled "directed panspermia", goes back to an American and Soviet collaboration (as in many other areas of 20th-C. culture, the only two empires left standing coincided, both sharing outsider status vis-a-vis the Early Modern Euro empires that defined high culture up until then). Namely, the astronomers Carl Sagan and Iosif Shklovsky, whose 1966 book Intelligent Life in the Universe raised the possibility that extraterrestrial life-forms could have purposefully delivered life to Earth.

Where *those* life-forms are supposed to come from, who knows? And who cares? The genesis myth is only meant to account for the ancestry of us, the story-tellers, and perhaps our fellow animals. Just as we are not interested in cosmogenesis, we aren't interested in whether the alien race that seeded life on Earth was itself seeded by a third alien race, and if there was a prime mover alien race, and so on and so forth.

Likewise, American culture is not really concerned with the other direction of panspermia, whereby we would seed life on other planets. That is about our future, whereas this concept is really to account for our distant past.

For my money, the best telling of this myth is the 1993 episode of Star Trek: The Next Generation, "The Chase" (from the amazing season 6). It's not just a high-concept "what if?" story, but brings to life the excitement of high-stakes archaeological fieldwork, collecting clues, solving puzzles, and trying to stay one step ahead of your competitors in the race to the finish. This version is about the spread of humanoid life, not life in general, but that is to keep the focus on the ultimate subject of narrative interest -- us, not plants or viruses or whatever. If aliens could seed humanoid life, certainly they could send mold spores to other planets as well.

* * *


Redditards, Wiki-brains, and other midwits love to deride the ancient aliens creation myth -- creation of life itself, of humanoids, or of civilization -- as a "pseudoscientific hypothesis" or "conspiracy theory," terms that they never use for Adam & Eve, Noah / the Flood, the World Tree, Persephone and the harvesting cycle, and so on. By now, so many Americans believe, or are at least open to the possibility, of the ancient aliens story, that it cannot be a hypothesis -- common people don't know what a hypothesis is, how to test it, how to analyze results, weigh in on counter-arguments, etc. It's a story that you believe or don't, and science has nothing to do with it.

None of the most popular entries in the genre present the concepts in the manner of a scientific method, experiment, etc. On the surface level, they're trying to make sense of seemingly unbelievable phenomena, while on a deeper level they're trying to connect us with our distant ancestors through narrative, myth, and storytelling. And as such, there's little that "science" can do to push or pull anyone.

Very few people have "beliefs," let alone a system of beliefs. It's not about belief, in the sense of a theory. It's about whether the story gives meaning to that person, not individually, but as part of something larger than themselves -- to their distant ancestors, the chain of transmission up to the present, and the universe beyond our own world. It's more about emotional and social and cultural satisfaction, which nerdy arguments, "data", etc. cannot move one way or the other.

Exactly like Adam & Eve, Noah and the Flood, and other such myths from the Old World. It's just that, as with most clueless back-East academics and media-ites, they deny that America is a different culture from anything in the Old World. But just cuz we're a young civilization, doesn't mean we aren't distinctive, and these various origin myths -- Cavemen and Dinosaurs and Volcanos, Ancient Aliens, and the Book of Mormon -- are all a testament to that. They're as American as burgers and blocky buildings.

The rAtiOnAL SkEPtiCs who think they're smart or insightful for trying to deboonk origin stories involving aliens, are the same who labor fruitlessly to convince Americans that cavemen and dinosaurs never lived at the same time (somebody's never watched the Flintstones), that there was not a worldwide flood that destroyed all life except for Noah's Ark, etc.

The haters' arguments require no math, problem-solving, pattern recognition, specialized knowledge, breadth of knowledge, or anything like that. Any idiot can make them -- and plenty of total numbskulls and ignoramuses do.

What they are is autistic, not able to empathize with normal human beings, who have a deep need for the social / cultural / emotional satisfaction of belonging to something beyond their individual personal private self, across both time and space. Autists have a broken social lobe in their brain, and being incapable of empathy, they project their broken social lobe onto everyone else as well.

"Why would anyone want to feel connected to others across space and time? Nah, they must be making scientific-method claims subject to experimental testing..."

There's a heavy overlap between know-nothing rational skeptics and libertarians, both highly autistic and clueless. Libertarian morality is only about "avoiding harm and fraud", excluding matters of purity, sanctity, and taboo (Jonathan Haidt, The Moral Mind). So when they see a sacred narrative, they don't mind pissing all over it -- not as a vindication for their side of a debate, since there is no debate. They're cluelessly assuming the other side is involved in scientific claim-making, rather than cultural bonding through narrative and myth.

This is why no one regards them as smartypants or intellectuals, who happen to use their big brains for sacrilegious purposes -- they're just clueless midwits or dum-dums. It takes no IQ to piss on something sacred, it's entirely a matter of attitude.

And like typical self-centered semi-children, they pat themselves on the back for how clever they are, when it's only a matter of their attitude, not brainpower or knowledge, which are middling and spoonfed from some online midwit clearinghouse / group chat like Reddit, Wikipedia, etc.

Normal-brained Americans will keep alive the stories of "When dinosaurs towered over cavemen," "When Martians visited ancient Egypt," and the like.